Re: August 4th Update: Expanded
Posted by midkay on
Sat Aug 5th 2006 at 5:31am
midkay
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Never had such third-try-restarts/alpha blending issues/HL2DM from-scratch downloads... maybe Steam's not the problem.... :wink:
-- midkay
Re: August 4th Update: Expanded
Posted by reaper47 on
Sat Aug 5th 2006 at 11:22am
Posted
2006-08-05 11:22am
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This update is coming just in the right time for me. I had a mapping rush yesterday, thinking of all the things that Hammer should fix and I'm looking forawrd to this version (just downloading). I hope textured shaded mode now works again.
Re: August 4th Update: Expanded
Posted by satchmo on
Sat Aug 5th 2006 at 2:51pm
satchmo
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Nope, the update just created a bunch of new errors. 3D view is no longer visible, and you have to change the Steam ID for all the associated SDK tools.
It's just a pain in the ass.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: August 4th Update: Expanded
Posted by fishy on
Sat Aug 5th 2006 at 3:04pm
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satchmo, try clicking on one of the 2d windows with the camera tool selected. this fixed it for me, and a few others too, afaik. and you only need to change the steam ID for mods that you have made yourself, which for me was none.
i eat paint
Re: August 4th Update: Expanded
Posted by reaper47 on
Sat Aug 5th 2006 at 3:49pm
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Yea, I get a "logic" few in my 3D window at startup. It shows entities in a weird tree or diagram. I have no idea what it is but the textured/shaded mode works fine for me now (I have to switch at start-up)! I like the new model browser search function, buildcubemaps seems to be better ( I don't get the "lump 49" error anymore). I like it.
Re: August 4th Update: Expanded
Posted by Hashbrown on
Sat Aug 5th 2006 at 3:51pm
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Location: united states (sadly..)
I cant run my maps anymore. i tried 3 times, and it says it cant be loaded. lame..
<div class="abouttext">Message submitted 14 minutes after original post:</b></div>
OK, THIS IS PISSING ME OFF!! every time i run a map it gives me this
message unable to load c:\program files\valve\steamapps\account
name\counter-strike source\bin\filesystem_steam.dll
WHAT THE f**k!?!
yeah.. I said it. I snort pixie stix, and its exactly what it looks like, no matter what the situation or the excuse, its always what it looks like..
Re: August 4th Update: Expanded
Posted by Finger on
Sat Aug 5th 2006 at 6:29pm
Finger
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try reinstalling your sdk.
Re: August 4th Update: Expanded
Posted by Campaignjunkie on
Sat Aug 5th 2006 at 6:29pm
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Make sure you've run CS Source at least once since you've loaded the new SDK.
EDIT: Yikes, all three of us within the last minute!
re: 3D view, Ctrl+Shift+E snaps the 3D view to the selected object. Very useful.
Re: August 4th Update: Expanded
Posted by Hashbrown on
Sat Aug 5th 2006 at 6:30pm
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thanks guys, works fine now. lol super prompt response :biggrin:
yeah.. I said it. I snort pixie stix, and its exactly what it looks like, no matter what the situation or the excuse, its always what it looks like..
Re: August 4th Update: Expanded
Posted by Jimmi on
Sat Aug 5th 2006 at 7:24pm
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I should start HL2 mapping - I have the SDK and all, but ive never started a map :rolleyes:
Re: August 4th Update: Expanded
Posted by Finger on
Sat Aug 5th 2006 at 8:21pm
Finger
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Hmm.. textures 3D shated works fine for me. It actually helps alot in discerning the different planes on a brush.
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So, how many people still have the inverse alpha blend bug for displacements? That was the only thing that annoyed me before, and I can't check to see if its fixed on my Hammer, at least not now.
Re: August 4th Update: Expanded
Posted by Andrei on
Sun Aug 6th 2006 at 3:49pm
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btw, can anyone here use the lighting preview window?
Re: August 4th Update: Expanded
Posted by reaper47 on
Sun Aug 6th 2006 at 8:12pm
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I'd stil like to try it out (even if it crashes). It would save so much work. I don't even have a button for it (or haven't found one). How do you activate it in theory?
How does it work in theory?