Re: New Competition
Posted by Orpheus on
Sat Nov 4th 2006 at 1:42pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
This thread flared brilliantly for a while and burned itself out.
Does this mean you guys have lost interest or are you simply waiting for someone to grab the bull by the horns?
I mean seriously, there is more to a competition than being a contestant...
If you all are waiting for the admin to do all the work, you may be disappointed to know that they have enough on their collective plates already.
I already apologized for my absence. It was unavoidable. Now if you want this to proceed, hammer out the last bit of details and lest see how this will go shall we? I know that you think its already been discussed to death, but its obvious to me since its stalled that something is lacking.
And I refuse to blame the admin. There were/are plenty of long standing Snarkpit members who could have already gotten this event under way.
Now, get posting..!!??
The best things in life, aren't things.
Re: New Competition
Posted by M_Gargantua on
Sat Nov 4th 2006 at 2:03pm
50 posts
5 snarkmarks
Registered:
Dec 12th 2004
Location: Someplace else
If you announce it they will come
Re: New Competition
Posted by Dark Tree on
Sat Nov 4th 2006 at 5:53pm
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
<span style="color: silver;"><span style="font-family: Verdana;">[size=16]SNARKPIT 'MAP A TRAP' COMPETITION RULES*
<span style="color: gray;">[size=10]*as interpreted by Dark Tree, and not necissarily final.[size=13]
1. The contest ends Jan. 31st at 11:59PM.
2. There will be two categories to submit under: HL1 and HL2.
3. Users may submit ONE(1) entry per category.
4. THREE(3) medals will be given per category: Gold, Silver, and
Bronze, with ONE(1) overall winner from EITHER categories. The winner
will be labeled the SnarkPit Platinum winner and either be either the
Gold medalist from the HL1 or the HL2 category. In the famous words of
Highlander: "There can only be ONE".
5. The map(s) MAY be allowed to use custom content (eg: homemade textures, sounds, models, etc).
6. The maps can be as big or small as you desire. One room will be
SUGGESTED, but NOT REQUIRED, as there is only supposed to be ONE(1)
trap; Which brings us to the next rule
7. You will only be graded on ONE(1) trap, so if you have a bunch of
traps in connecting rooms, choose one of them, or include a text file
explaining which one you want to use, and if they are all connected,
you might want to explain that as well in the notes so your entry is
not overlooked.
8.[/size]</span>[/size] The trap will be graded on its
functionality (how well it gets you), it's visual appeal (brush
construction), and originality. Obviously HL1 mappers have a tougher
time making the visual appeal as shnazzy, and our judges will keep that
in mind.
9. Lighting and sound are not required, but encouraged...if it comes
down to the wire and there are two evenly balanced entries, but one is
fullbright and the other is moodily lit...well...you get the idea.
10. The trap can be as hidden or as visible to the player as the mapper decides.
"Yes! ok! But what really constitutes as a trap!"<br style="font-family: Verdana; color: silver;">
Google: '</span>[/size]</span>[size=13]a device in which something can be caught and penned.'
Having said that, note that being trapped doesn't NECISSARILY mean
killed. Just that the player does in fact become trapped and from
there, you can have some after effects if you desire.... (crushing
walls, gas, etc)
As you can see, the options are wide for interpretation...and if you
have a question, feel free to PM a competition mod (as yet to
be decided) and tell them your idea to see if they say it's ok.
And as for your reward for being at the top of the competition, I see
no reason why having the pure pride of being the best isn't good
enough, and maybe sometime in the next month or two there might be a
prize thought up. If you REEEEEEEEEEEEEEEEALY want, I will paypal $1.
to the winner.
11. No judge(s) can enter. I'M LOOKIN at YOU, Orpheus :wink:
12. Have fun!
any other ideas or contrasting beliefs as to what should be done?
---[/size]
Re: New Competition
Posted by Andrei on
Sun Nov 5th 2006 at 10:53am
Posted
2006-11-05 10:53am
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
<span style="color: white;">Sounds good to me. As soon as we get a few more people to judge I can't see why we can't kick this thing into gear. :biggrin:
</span>
Re: New Competition
Posted by Orpheus on
Thu Nov 9th 2006 at 7:27pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
It is my understanding that Master Dark Tree will be in charge this time out.
/me congratulates a worthy choice.
The best things in life, aren't things.
Re: New Competition
Posted by Gwil on
Thu Nov 9th 2006 at 7:39pm
Gwil
super admin
2864 posts
315 snarkmarks
Registered:
Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
That's right, Dark Tree will be sorting us out a neat-o little
competition page with full rules, regulations and details in the next
few days. As for judges, I guess that's his call? I figured Dark Tree,
Orpheus + 1/2 more.
Watch this space (ie the front page) folks.
Re: New Competition
Posted by Andrei on
Thu Nov 9th 2006 at 9:41pm
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
Just a thought. Participants should be allowed to use custom content as long as the submission A) has all custom content packed in the .bsp file OR B) the submission comes as a custom mod, both options under the condition that the submission must be smaller than X mbs.
Re: New Competition
Posted by Andrei on
Fri Nov 10th 2006 at 10:12am
Posted
2006-11-10 10:12am
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
I think it's quite generous. :biggrin:
Re: New Competition
Posted by Dark Tree on
Fri Nov 10th 2006 at 12:01pm
Posted
2006-11-10 12:01pm
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
<span style="color: silver;">There will be a 4.47 GB maximum file size limit for each submission. Stay tuned in the next few days for finalized rules and official competition page.</span>
Re: New Competition
Posted by Andrei on
Sat Nov 11th 2006 at 2:12pm
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
Your machine got the big cojones. :heee:
Re: New Competition
Posted by M_Gargantua on
Sun Nov 26th 2006 at 5:17am
50 posts
5 snarkmarks
Registered:
Dec 12th 2004
Location: Someplace else
um...
been two weeks guys.
how about ANYTHING?
Re: New Competition
Posted by Dark Tree on
Sun Nov 26th 2006 at 9:52am
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
Sorry. Still waiting on a proper response from the mods.
Re: New Competition
Posted by Orpheus on
Sun Nov 26th 2006 at 10:01am
Posted
2006-11-26 10:01am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Not an easy task getting things moving. I had free reign and still it was hard.
Running a competition is tough, I don't envy you this time. You're gonna find that even after things get moving, there will be people throwing wrenches into your fine machinery.
Shoot me a PM, if I can do anything... Like staying out of the way. :wink:
The best things in life, aren't things.
Re: New Competition
Posted by Andrei on
Sun Nov 26th 2006 at 7:59pm
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
Mmm, since I doubt i'll have time to submit anything, could I be one of the judges? :biggrin:
Re: New Competition
Posted by amanderino on
Wed Dec 13th 2006 at 10:21pm
Posted
2006-12-13 10:21pm
205 posts
21 snarkmarks
Registered:
Nov 13th 2006
Location: United States
I didn't miss this competition?
Or is it just something you guys are voting for?
Sorry.. I don't feel like reading through 8 pages to figure out exactly what's going on. I'm literally about to pass out from being awake for so long.
Re: New Competition
Posted by amanderino on
Wed Dec 13th 2006 at 11:30pm
Posted
2006-12-13 11:30pm
205 posts
21 snarkmarks
Registered:
Nov 13th 2006
Location: United States
Nothing happened?
So no competition? :sad:
Re: New Competition
Posted by Orpheus on
Thu Dec 14th 2006 at 1:48am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
I need Dark Tree to get in contact with me about this. If anyone sees him at another site, send him my way.
/me is PMing him now.
The best things in life, aren't things.
Re: New Competition
Posted by smackintosh on
Thu Dec 14th 2006 at 4:06am
175 posts
38 snarkmarks
Registered:
Feb 12th 2006
wait, this is a "trap" competition?
I have about 10 traps I've never done anything with.
can I post the link here in this thread?
Re: New Competition
Posted by Crono on
Thu Dec 14th 2006 at 6:33am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
Check back through this thread to see if time constraints were given (as in a date AFTER which you could start working) I don't think you're allowed to use prior work.
Blame it on Microsoft, God does.
Re: New Competition
Posted by Dark Tree on
Fri Dec 15th 2006 at 1:19pm
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
<span style="color: silver;">I haven't bailed, mates. I honestly have been waiting on being granted mod status to alter some of the sites structure to implement an html writeup as part of the SnarkPit... but with the little I DID get, I guess we are going to have to host the page on an external site as I guess we can't get a hold of Leperous... the competition's rules will be similar to the above, but a little edited and expanded.... the official rules and all that will be released in a news release on the front page I guess, most likely with a link to a subdomain of darktreemedia.com, where I have full access to make some sort of a compo setup. Many original plans have been aborted that would have been nice to streamline through the pit, but without proper communication, Orpheus and I are kinda flailing around with some help of Gwil.
With that, stay tuned!! Once We get it up and running, I dunno, we will figure it out from there. Like Orpheus, I work too. I will do as much as I can with my couple days off a week and possibly get this thing rolling sooner than you think!
Hold off on mutiny until further notice :wink: .
</span>
Re: New Competition
Posted by smackintosh on
Sun Dec 17th 2006 at 6:22am
175 posts
38 snarkmarks
Registered:
Feb 12th 2006
ok, got the my trap map fully compiled and ready...
I am trying to "zip" all of the custom textures into the .bsp.
I've run multiple programs to attempt this (cannonfodder's winbspzip,
pakrat,etc...) and all of them give me errors such as "invalid app ID 220",
"this file is version 20, not 19", etc... any suggestions for a working
program that does the same thing?
Re: New Competition
Posted by Orpheus on
Sun Dec 17th 2006 at 12:25pm
Posted
2006-12-17 12:25pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Why can't you just wadinclude them and be done with figuring out file structures?
The best things in life, aren't things.
Re: New Competition
Posted by Gwil on
Sun Dec 17th 2006 at 12:34pm
Posted
2006-12-17 12:34pm
Gwil
super admin
2864 posts
315 snarkmarks
Registered:
Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
Ahoy. Dark Tree, i'll put you in place now and you're free to fire up
whenever you like - i've been caught up of late with the final weeks of
Uni, all assignments are in and lectures over now though, so i'll get
moving.
Re: New Competition
Posted by smackintosh on
Sun Dec 17th 2006 at 6:07pm
175 posts
38 snarkmarks
Registered:
Feb 12th 2006
better early than late, I always say.
Re: New Competition
Posted by smackintosh on
Mon Dec 18th 2006 at 5:28pm
175 posts
38 snarkmarks
Registered:
Feb 12th 2006
ok, was the map supposed to be Single Player HL2?
The map I submitted was HL2 Deathmatch, I'll change it to SP
if needed.