Re: HL2 to vivendi
Posted by $loth on
Sun Sep 19th 2004 at 7:13pm
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I think a december release, for all those with thier christmas bonuses.
Re: HL2 to vivendi
Posted by Campaignjunkie on
Sun Sep 19th 2004 at 8:19pm
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I think somewhere in November to accomodate holiday shopping.
Re: HL2 to vivendi
Posted by ding on
Sun Sep 19th 2004 at 8:26pm
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I think it will be released ~Jan/Feb 2006
Re: HL2 to vivendi
Posted by Crono on
Sun Sep 19th 2004 at 8:30pm
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you guys when they send it to the publisher, they're not testing it, its a finished product, they're sending it to them to see if its something they will willingly support. Making sure there aren't women being raped in the game or something as such, once they okay it, it'll be printed and you'll have a copy in your hands about 3 weeks from then. I think the november release is the most plausable.
Re: HL2 to vivendi
Posted by Adam Hawkins on
Sun Sep 19th 2004 at 8:31pm
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Oh yeah, I agree with CJ. November is where it's at :biggrin:
Re: HL2 to vivendi
Posted by Kage_Prototype on
Sun Sep 19th 2004 at 8:58pm
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October seems most likely. There was a post on Vivendi forums from a developer or mod, who said that vivendi will have an intensive 72-hour testing period. If the RC is accepted, the game should apparently reach stores within two weeks of the GOld date. I don't see hy holding back a game until November will help, especially since it will face more competition. There isn't really much being released in october, so it makes more sense.
/me prays for those who still think it will come out in September
Re: HL2 to vivendi
Posted by Wild Card on
Sun Sep 19th 2004 at 9:24pm
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The release date I got from my EB store said mid november. In Canada most games tend to come out about a week later than they do in the US. Still, my vote is for December. I dont want to be too optomistic...
Re: HL2 to vivendi
Posted by Yak_Fighter on
Sun Sep 19th 2004 at 9:29pm
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First off, the stores don't know s**t at this point, so ignore their dates.
Second off, there is going to be a simultanious worldwide release, so Canada won't get it any later than the US.
Re: HL2 to vivendi
Posted by Yak_Fighter on
Sun Sep 19th 2004 at 11:40pm
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Don't forget that HL only had one RC before it was released. There's a reason Valve spent all that time doing in-house testing.
Re: HL2 to vivendi
Posted by Yak_Fighter on
Mon Sep 20th 2004 at 1:31am
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To boost sales they would release the game before Thanksgiving in the US, as the day after Thanksgiving is the biggest shopping day of the year. It won't go any later than that.
Re: HL2 to vivendi
Posted by SWATSiLeNt on
Mon Sep 20th 2004 at 2:32am
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im curious to know still but i might place my bet on october maybe early october maybe late.
Re: HL2 to vivendi
Posted by Fjorn on
Mon Sep 20th 2004 at 5:00am
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I'm hopeing october so I can get it as a bday gift and don't have to pay for it :smile:
Re: HL2 to vivendi
Posted by Hugh on
Mon Sep 20th 2004 at 5:21am
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I put down November 'cause October just seems too soonish for me, it doesn't really matter that the RC's been sent because, well, I just have the hunch in my loins that it'll be November. You'll see.
Re: HL2 to vivendi
Posted by Campaignjunkie on
Mon Sep 20th 2004 at 6:01am
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I have to admit, it would be incredibly funny if it was delayed for
another year somehow. I would laugh heartily for several hours on end.
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You are so wrong, Crono. Halloween is the day. Halloween is before us!
TREMBLE AT ITS MIGHT AND FEAR THE INESCAPABLE DESTINY THAT LIES BEFORE YOU!
YOU WILL ALL BE QUIVERING IN A COLD SWEAT UNABLE TO STAND ON YOUR BUCKLING KNEES AS YOU GAZE UPON THE MAJESTY OF THE HALF-LIFE 2 BOX RELEASED TO THE SHELVES, HALLOWEEN DAY!
...or maybe not...
...but perhaps the day before?...
Re: HL2 to vivendi
Posted by $loth on
Mon Sep 20th 2004 at 6:42am
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If it comes out 2 weeks later in the UK i'm definatly gonna order it from the US. Then i'll be like, hey you guys, I have half life 2 to all my friends, and they'll be like, you are 1337 god, show us the error of the ways, and I will once again rule the world :biggrin:
Re: HL2 to vivendi
Posted by Agent Smith on
Mon Sep 20th 2004 at 6:53am
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I'd like to be optimistic, but with this news that HL2 has gone to Vivendi for testing all hope has been dashed. I won a copy of CS: Condition Zero through a magazine (PCPowerPlay) 7 months ago and I'm still waiting for my copy. Vivendi still hadn't sent the copies to the mag for distribution to the contestant winners.
Re: HL2 to vivendi
Posted by matt on
Mon Sep 20th 2004 at 1:11pm
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"When will half life 2 come out?" How long is the proverbial length of string?
Re: HL2 to vivendi
Posted by omegaslayer on
Mon Sep 20th 2004 at 3:45pm
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Personally I dont care when it comes out, as long as its not rushed out and its OMFG status, Im happy. Id rather Valve take their time and put out a game worthy of the title "Half-Life 2", lest we forget how D<sup>3</sup> tickeled our fancy.....
Re: HL2 to vivendi
Posted by SWATSiLeNt on
Mon Sep 20th 2004 at 8:11pm
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Personally my thoughts about doom 3 didnt really please me in many ways. The game had hardly any storyline the theme was boring. It was to repetative. Now as for shadowing it was ok mostly because it covered up for the bad polyfaces they had all messed up. Not for the fact that most of the guys seem to have a line running down there face were the textures arent applied correctly. They should have spent more time on the game overall and took into consideration that most people want something more than dark corridors and spooky vents.
Re: HL2 to vivendi
Posted by Yak_Fighter on
Tue Sep 21st 2004 at 12:35am
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Thats a cop out and you know it. Plus the game wasn't run and gun, more of a walk and shine light...
Anyways, HL2 is coming soon! Which means I have an excuse to map again! Yay!
Re: HL2 to vivendi
Posted by matt on
Tue Sep 21st 2004 at 10:27am
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2004-09-21 10:27am
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I bet it'll be so much harder to map for, that only a few people will
be able to create anything worthy of downloading. Still, should be good
either way.
Re: HL2 to vivendi
Posted by Adam Hawkins on
Tue Sep 21st 2004 at 10:55am
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Mapping won't be harder as such - since it uses an updated version of Hammer you should already have a skill-set that is applicable to the new engine.
What will be harder and the stumbling block for many (including myself) will be creating props for the maps as with all the more recent engines, there is an over-reliance on 'static meshes'. Personally, I think i'll find it interesting to see how successfully I can complete a map without any meshes. :smile:
Re: HL2 to vivendi
Posted by Adam Hawkins on
Tue Sep 21st 2004 at 2:56pm
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It was a great game...to begin with - I found it got a little too repetitive towards the end. And it gave up on the whole suspense theme half-way through and just kept chucking respawning beasties at you.
Perfectly playable and enjoyable - just a little boring at times.
Re: HL2 to vivendi
Posted by Yak_Fighter on
Tue Sep 21st 2004 at 3:10pm
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I think you're missing the point on D3. It wasn't a Doom game. Doom was fast paced, difficult, and had balls-to-the-walls action. None of these things describe D3.