Snarkpit Articles Archive

Using A Logic_Case For Random Effect

Introduction to, and use of, a logic_case

Custom soundscapes

How to add custom sounds to Source maps

Quick and easy rock formations

how to make rock structure from multiple displacements

Weapon Pickups

A different way of doing it

Learn To Make Normal Maps

Learn how use and make normal maps for the source engine.

Setting a sky

And a list of available ones

Spawn Item Button

Spawns any item you want.

The Actbusy System

making and using the actbusy system

Displacement Domes

How to make the inside and outside of a dome using displacement surfaces

Texture Blending

How to blend two existing textures

Random Teleporter

A teleporter that goes to a random location

Writing a basic QC file

Used in compiling your models