Re: The Snarkpit Server
Posted by Tracer Bullet on
Fri Mar 4th 2005 at 4:53am
2271 posts
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May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
I hope my ping won't be that bad!
Re: The Snarkpit Server
Posted by Yak_Fighter on
Fri Mar 4th 2005 at 6:07am
1832 posts
742 snarkmarks
Registered:
Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
I didn't join but from the server browser it said I was getting 100ms and I'm in Pennsylvania. That's more than playable. :smile:
Re: The Snarkpit Server
Posted by Wild Card on
Fri Mar 4th 2005 at 6:16am
2321 posts
391 snarkmarks
Registered:
May 20th 2002
Occupation: IT Consultant
Location: Ontario, Canada
I havent played DM in a very long time... I've been on TG servers playing objective CS:S
Re: The Snarkpit Server
Posted by Leperous on
Fri Mar 4th 2005 at 10:00am
Posted
2005-03-04 10:00am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
Terms and conditions?! What? Do they want my first-born as well?! :razz: Let me know the IP and I'll put up a wee box on the front page somewhere with the details, and a page here about it.
Re: The Snarkpit Server
Posted by Orpheus on
Fri Mar 4th 2005 at 11:14am
Posted
2005-03-04 11:14am
Orpheus
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Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
I know it sounds simple, but it comes up sometimes. I ran one of the biggest HLDM clans for 3 years, believe me. "I can't seem to locate the server PLEASE HELP!"
To find a certain server is simple people. Load HL2DM in Half-Life. Click on the favorites tab and enter the IP address. After that if you did it correctly, the server stats will show up in the window. Click on it and join if there are any empty slots. At that point, if there is a password it will ask for confirmation.
Easy as that.
Re: The Snarkpit Server
Posted by ReNo on
Fri Mar 4th 2005 at 11:36am
Posted
2005-03-04 11:36am
ReNo
member
5457 posts
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Occupation: Level Designer
Location: Scotland
If we could get some server script to pump out details on the server
(current map, # of players, time left, etc...) onto some part of the
snarkpit webpage it would be excellent :wink:
Re: The Snarkpit Server
Posted by Agent Smith on
Fri Mar 4th 2005 at 11:38am
Posted
2005-03-04 11:38am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
Hey Orph, if you know the IP could you post it here, I wouldn't mind taking a gander.
Re: The Snarkpit Server
Posted by Dark Tree on
Fri Mar 4th 2005 at 11:39am
Posted
2005-03-04 11:39am
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
is there a thread anywhere on how to setup a server?
AKA how to imply sv_download url...the motd.txt.....how to implement a banner.gif for content server pic....and that sort of stuff?
edit:
I ran my own listen server for HL1 for a few months...but with hl2 I would like to take it a step further...thats all
Re: The Snarkpit Server
Posted by KoRnFlakes on
Fri Mar 4th 2005 at 12:05pm
Posted
2005-03-04 12:05pm
1125 posts
511 snarkmarks
Registered:
Jul 3rd 2002
Occupation: Yus!
Location: Norfolk
195.20.108.12:27025
but its passworded =/
Re: The Snarkpit Server
Posted by SaintGreg on
Fri Mar 4th 2005 at 1:26pm
212 posts
51 snarkmarks
Registered:
Dec 3rd 2004
Plus I thought this was for all the snarkpit maps, you should take the valve maps either out of the rotation.
Re: The Snarkpit Server
Posted by DrGlass on
Fri Mar 4th 2005 at 2:07pm
DrGlass
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Occupation: 2D/3D digital artist
Location: USA
I ping the server at 115, so its not bad but I dont know if I will be able to suck hard enough with a ping like that.
whats the password?
Re: The Snarkpit Server
Posted by Quaver on
Fri Mar 4th 2005 at 2:35pm
Quaver
member
144 posts
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Oct 28th 2003
Occupation: Student
Location: London
Im pinging it at around 20 - 40, password?
Re: The Snarkpit Server
Posted by ReNo on
Fri Mar 4th 2005 at 3:26pm
ReNo
member
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Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Its only just up people, I imagine it will take Gwil a bit of time to
get a custom map rotation going, get a map pack put together, and
officially "open" the server. I'm sure the password will be given out
plenty soon enough :smile:
Re: The Snarkpit Server
Posted by Leperous on
Fri Mar 4th 2005 at 3:33pm
Leperous
Creator of SnarkPit!
member
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Aug 21st 2001
Occupation: Lazy student
Location: UK
The password is currently up in the IRC room, but if Gwil gives the OK I'll put it on the front page/control panel.
Re: The Snarkpit Server
Posted by DrGlass on
Fri Mar 4th 2005 at 4:02pm
DrGlass
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Dec 12th 2004
Occupation: 2D/3D digital artist
Location: USA
All i have to say is "DrGlass killed Gwil with stunstick"
thats really fun! I cant wait to play the custom maps. Even with
a ping of 100-150 I was able to play just fine. Super job gwil
Re: The Snarkpit Server
Posted by Gwil on
Fri Mar 4th 2005 at 4:05pm
Gwil
super admin
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Occupation: Student
Location: Derbyshire, UK
More updates -
The reason the password stands at the moment is it's part of the
T&C to keep it on, and I'm unsure about the "legality" of handing
it out en mass (eg via this website). We have some "organised" games
going from IRC like Leperous says, and have had some fun blasts so far.
I'm looking into upgrading the server so it is unpassworded, but also
so we can have a password system for organised matches/gaming
sessions/playtests.
Re: The Snarkpit Server
Posted by Mad_Scientist on
Fri Mar 4th 2005 at 4:36pm
15 posts
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Registered:
Feb 27th 2005
Occupation: student :(
Location: UK
the server only gunna have HL2 maps or it gunna have CS:S maps too?
Re: The Snarkpit Server
Posted by Gwil on
Fri Mar 4th 2005 at 4:46pm
Gwil
super admin
2864 posts
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Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
HL2 only im afraid. Multiple mod support was more or less double the
price, so I chose HL2DM as that's primarily what this site is focused
on :smile:
Re: The Snarkpit Server
Posted by G.Ballblue on
Fri Mar 4th 2005 at 5:29pm
1511 posts
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Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
Not trying to burst andyone's bubble, but last time we did something like this (for HL1) didn't you guys not hook your server up with .res files? :razz:
I think I'll join a game sometime :smile: Nice job Gwil/Lep.
Re: The Snarkpit Server
Posted by omegaslayer on
Fri Mar 4th 2005 at 6:44pm
2481 posts
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Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
/claps
great job Gwil/Lep!
Re: The Snarkpit Server
Posted by SaintGreg on
Fri Mar 4th 2005 at 7:13pm
212 posts
51 snarkmarks
Registered:
Dec 3rd 2004
Dr Glass was owning me with the gravity gun :o
Are you/ can you/ have you set up an sv_download_url so that downloads
can go faster so less time is spent downloading and more time playing?
I pinged around 100 but I didnt even really notice the ping that much the gameplay was rather smooth.
Re: The Snarkpit Server
Posted by Gwil on
Fri Mar 4th 2005 at 8:17pm
Gwil
super admin
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Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
Well the idea is people will just come and grab the custom map packs
off the page when they are available :smile: As it stands it's only island17
that's a custom map on there, at the moment.
Re: The Snarkpit Server
Posted by Andrei on
Fri Mar 4th 2005 at 8:47pm
Andrei
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Sep 15th 2003
Location: Bucharest, Romania
Great! Can you please PM me the password so I wouldn't have to download
MIRc only to keep it on my HDD for 5 minutes till I get the password?
Re: The Snarkpit Server
Posted by omegaslayer on
Fri Mar 4th 2005 at 8:56pm
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
Right now its open (password free).
<div class="abouttext">Message submitted 40 minutes after original post:</b></div>
Just as a warning: there are idiots comming on, like right now there is
this singing (putting it mildly) little kid on there that everyone
wants to get off. Whos going to be the tyrant while gwil is gone?
Re: The Snarkpit Server
Posted by French Toast on
Fri Mar 4th 2005 at 8:57pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
Sweet, I'm getting on .
EDITI was just on, I'm in Ontario, Kanata and I was at about 150. Better than other servers. Shame I got rocked. It was my first time though so I'm proud of myself. :biggrin:
Re: The Snarkpit Server
Posted by Andrei on
Fri Mar 4th 2005 at 10:51pm
Posted
2005-03-04 10:51pm
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
Well, that was fun. I know im resurrecting an older thread, but since
everyone used the [Snarkpit] tag, how about turning this clan into
something serious; maybe even adding a clan subsite (pit) ?
Re: The Snarkpit Server
Posted by Captain P on
Fri Mar 4th 2005 at 10:55pm
Posted
2005-03-04 10:55pm
1370 posts
1995 snarkmarks
Registered:
Nov 6th 2003
Occupation: Game-programmer
Location: Netherlands
Just been there and player for about... what was it? an hour or so?
Anyway, it's crowded but fun.
And well, I'm just using this [Snarkpit] tag now since everyone else
did it too... how about a mapper group tag instead of a clan? :razz:
Re: The Snarkpit Server
Posted by omegaslayer on
Fri Mar 4th 2005 at 11:27pm
Posted
2005-03-04 11:27pm
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
Gwil started the tag, and I though it looked cool, so I just added it,
theres no real reason to put a tag on your name, just something that
says your from the snarkpit.
Re: The Snarkpit Server
Posted by Campaignjunkie on
Fri Mar 4th 2005 at 11:29pm
Posted
2005-03-04 11:29pm
1309 posts
329 snarkmarks
Registered:
Feb 12th 2002
Occupation: Student
Location: West Coast, USA
I agree, it's crowded, but still pretty good. We just need to get some custom maps up there. Gogogogo!
Re: The Snarkpit Server
Posted by Joe-Bob on
Sat Mar 5th 2005 at 12:06am
Posted
2005-03-05 12:06am
Joe-Bob
member
180 posts
77 snarkmarks
Registered:
Dec 3rd 2004
Just played there, and it was a lot of fun. Too bad HL2DM had to crash on me...
I remember that in HL1 someone came up with a perl script that
harvested the log info, translated it into stats, and sent it to a HTTP
server. If you can't find a admin mod with stats, I think that
this would be almost as easy.
Re: The Snarkpit Server
Posted by Gwil on
Sat Mar 5th 2005 at 12:14am
Posted
2005-03-05 12:14am
Gwil
super admin
2864 posts
315 snarkmarks
Registered:
Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
The rotation is now:
dm_torque (Custom)
dm_lockdown
dm_island17 (Custom)
dm_overwatch
dm_morbid (Custom)
dm_steamlab
To be added:
dm_pinnacles
Other suggestions are welcome!
Re: The Snarkpit Server
Posted by mazemaster on
Sat Mar 5th 2005 at 12:42am
Posted
2005-03-05 12:42am
890 posts
438 snarkmarks
Registered:
Feb 12th 2002
Pinging in at 200 from California. Server is great, but add some time at the end of the round to check scores and say gg and such.
Re: The Snarkpit Server
Posted by Agent Smith on
Sat Mar 5th 2005 at 12:47am
Posted
2005-03-05 12:47am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
I would suggest Hydro, but it might just kill the server.
Hurry up Morbid and frickin' download already, the excitement is killing me, I can't wait to see how bad my ping is :biggrin: .
Re: The Snarkpit Server
Posted by Oski on
Sat Mar 5th 2005 at 1:09am
75 posts
28 snarkmarks
Registered:
Dec 6th 2004
Occupation: Studying
Location: Sweden
Nice. I will frag you all!
Re: The Snarkpit Server
Posted by ReNo on
Sat Mar 5th 2005 at 1:54am
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Nice rotation so far, and with Hydro and Rebar it would be a little
better still :smile: With 16 people some of the more open maps are a bit
laggy (overwatch and island17 were the worst offenders) but still
playable. Congratulations must go to Yak for making such a good job of
Torque as well, it was great fun with around 8 people, and should be a
good TDM map in addition to a good DM map. I would kill for server
info/stats on the webpage, particularly if you could somehow link steam
ID up with user profiles to provide a nice integrated stats system :wink:
Re: The Snarkpit Server
Posted by Leperous on
Sat Mar 5th 2005 at 2:02am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
We're going to look into server stats here and some other gubbins.
However all kudos for this server must go to Gwil, not me!
Re: The Snarkpit Server
Posted by Finger on
Sat Mar 5th 2005 at 3:36am
Finger
member
672 posts
1460 snarkmarks
Registered:
Oct 13th 2001
200 ping in california....eek :sad:
Dm_swamplight should be finished this weekend. All beta versions have gotten good response from players (you'll find it rotating on some server, most times). The map is a good size for almost any group, also. Would love to see it in rotation.
Re: The Snarkpit Server
Posted by Nickelplate on
Sat Mar 5th 2005 at 4:36am
2770 posts
346 snarkmarks
Registered:
Nov 23rd 2004
Occupation: Prince of Pleasure
Location: US
MY lag is so horrible because i am on a satellite connection. no one need worry unless they have suffered the same fate as I. It was fun to just be on the server with all youse guys. :rolleyes: Waitll i get on the T1 at my work, then, I'll frag you ALL.
PS. i REALLy am UBER at FPS.
Re: The Snarkpit Server
Posted by Trapt on
Sat Mar 5th 2005 at 4:57am
Trapt
member
99 posts
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Registered:
Oct 15th 2004
Location: Melbourne, Australia
350ish ping for me. It's not a good ping, but it is tolerable.
Rabid's dm_petrol perhaps? This has inspired me to begin working on Exodus again, and hopefully it could get on the cycle. :o
My only concern about this server is that there might end up being too much maps. I say we get rid of the official maps and have only custom maps. Even then, good maps will continue to come out, and it will reach the point where there are too many maps. We need some kind of vote thing for the best maps to stay in.
I would also like to know whether this server will be used to playtest peoples maps. Chuck the map onto the server for a while so the mapper can get some feedback on gameplay. Will it be used like this?
Re: The Snarkpit Server
Posted by Finger on
Sat Mar 5th 2005 at 6:24am
Finger
member
672 posts
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Registered:
Oct 13th 2001
I can't see that working too well. Who will moderate it? If the server is full of people, do we just boot em, so john-doe can look at his map? Who has rcon?
Seems to me, the easiest thing would be to keep the rotation solid, fairly small, and consistent. Maybe rotate the good custom maps in and out, on weekly cycles, but keep the maplist short. Or, pick a group of maps that we have deemed acceptable, have a fairly large rotation, and create a map-pack of those maps, downloadable here. Then, every couple of months, swap some custom maps with new content and create current maplist download.
Maybe we need Juim to give advice - he's had some good experience running servers.
Re: The Snarkpit Server
Posted by Trapt on
Sat Mar 5th 2005 at 7:32am
Trapt
member
99 posts
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Registered:
Oct 15th 2004
Location: Melbourne, Australia
It's not that bad. :razz: