Yeah, it's happening to more sites, isn't it?
For me, Half-Life 2 isn't by far that inspiring as Half-Life once was.
The whole new texture set, models and stuff just doesn't invite for
some creativity. I am busy with some sort of map now but no way am I
going to use HL2 materials. I'd rather create my own, lower quality or
not. It just doesn't work right. I don't know, it's beatiful art, but
only in HL2 maps.
As for HL2 disappointing... well, somewhat. I enjoyed the game and
liked it but also feel it could've been better. The weapon arsenal, for
example, is thin. Just thin. HL's arsenal felt much wider, more robust
somehow. Same goes for enemies. In HL, you had those houndeyes and
bullsquids and all and I really think they should've added some more
variation to HL2's enemies. 3 sorts of headcrabs? Man, it's all just
the same bunch of creepers. Give me 3 distinct sorts that interact with
each other in an interesting way and it would've been much better.
Bullsquids hated headcrabs and I liked that.
/rant
Is it that? Or is this something that happens when people get older
somewhat, find new things in their life and all? We've all certainly
become a few years older since we started mapping... :biggrin:
Create-ivity - a game development blog