| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
wally
can wally be used to make skies?
|
Irenicis | 9 | 454 | Tue Aug 17th 2004 at 3:36am by Yak_Fighter |
What's better -- func walls on solid, or just plain solid?
Theory question really...
|
G.Ballblue | 12 | 607 | Mon Aug 16th 2004 at 5:19pm by fizscy46 |
| RickJames | 4 | 611 | Mon Aug 16th 2004 at 3:37am by G.Ballblue | |
I really have problems compiling
says "can't find specific file"...when compiling
|
Irenicis | 16 | 770 | Sat Aug 14th 2004 at 3:05am by Gorbachev |
can't load map
last obstacle to making my map...
|
Irenicis | 2 | 415 | Sat Aug 14th 2004 at 12:06am by Biological Component |
Block players but not enemies
What texture/entity does this
|
fizscy46 | 8 | 552 | Fri Aug 13th 2004 at 5:05pm by fizscy46 |
| hydeph | 5 | 626 | Fri Aug 13th 2004 at 8:39am by wil5on | |
Adding 'custom' weapons to the game
All I've got are the models and skill.cfg entry
|
fizscy46 | 14 | 660 | Thu Aug 12th 2004 at 9:10pm by fizscy46 |
Distinguishing Bases...
I need some originality.
|
Nugg3t | 16 | 642 | Thu Aug 12th 2004 at 2:13pm by Nugg3t |
too many entities visible pack list
entities are disappearing????
|
Your Dead | 16 | 1201 | Wed Aug 11th 2004 at 4:29am by Gorbachev |
Friendly Fire
NPCs Invurnable to FF
|
eLiTe-VeLoCiTy | 10 | 792 | Tue Aug 10th 2004 at 10:35pm by Leperous |
| 7dk2h4md720ih | 14 | 508 | Sat Aug 7th 2004 at 7:03am by $loth | |
| hydeph | 3 | 429 | Sat Aug 7th 2004 at 3:47am by JFry | |
| crazyd | 34 | 1274 | Fri Aug 6th 2004 at 1:44pm by wil5on | |
Making somethign rotate
like a pendulum
|
$loth | 11 | 510 | Fri Aug 6th 2004 at 7:16am by $loth |
| SnarkSephiroth | 5 | 493 | Thu Aug 5th 2004 at 8:44am by Jinx | |
| hydeph | 1 | 419 | Thu Aug 5th 2004 at 6:31am by JFry | |
| BThax | 3 | 551 | Wed Aug 4th 2004 at 2:52pm by Ferret | |
Ent Maps and R_Speeds
The two Rivals
|
eLiTe-VeLoCiTy | 8 | 532 | Wed Aug 4th 2004 at 7:22am by $loth |
buttons and lights
getting the basics to get them to work.
|
Your Dead | 5 | 456 | Wed Aug 4th 2004 at 4:56am by Your Dead |
| sonicboy2k | 2 | 1363 | Tue Aug 3rd 2004 at 11:40am by Leperous | |
| Atrocity | 4 | 439 | Tue Aug 3rd 2004 at 1:52am by Atrocity | |
EVERYTHINGS GONE!!!
WTF!?!
|
G.Ballblue | 39 | 1341 | Mon Aug 2nd 2004 at 9:23am by wil5on |
| $loth | 7 | 418 | Sun Aug 1st 2004 at 6:11pm by $loth | |
hammer lagging
.....
|
$loth | 44 | 1575 | Sun Aug 1st 2004 at 8:19am by $loth |
Monster Targeting?
Making monsters Attack walls, ect.
|
eLiTe-VeLoCiTy | 4 | 555 | Sat Jul 31st 2004 at 1:44am by eLiTe-VeLoCiTy |
Sound prob
sampling hmm?
|
matt | 10 | 572 | Thu Jul 29th 2004 at 2:15am by G.Ballblue |
| matt | 13 | 487 | Mon Jul 26th 2004 at 2:53pm by matt | |
[Radiant Editor]map.prt
tring to create a map
|
denbot | 9 | 2846 | Mon Jul 26th 2004 at 6:17am by Leperous |
Texturing Cliffs.
Aaargh
|
Spartan | 19 | 767 | Sun Jul 25th 2004 at 12:50pm by Spartan |
[Radiant Editor]r_speeds
Quake 3 recommended
|
Hornpipe2 | 4 | 1232 | Sun Jul 25th 2004 at 8:12am by Dietz |
flags
ctf
|
yompk | 11 | 621 | Sat Jul 24th 2004 at 4:53pm by fishy |
unknown studio command triangles
A ms3d 1.7.1 problem i get when compiling
|
parakeet | 12 | 955 | Sat Jul 24th 2004 at 1:41am by Crono |
BSP crashes
compile problem on a huge map
|
whiteLegion | 28 | 1351 | Thu Jul 22nd 2004 at 10:59am by ReNo |
earthquake (or something...)
or howto simulate a room that shakes
|
vizual_j | 2 | 374 | Wed Jul 21st 2004 at 9:24pm by vizual_j |
light emmiting customs
fail when using -wadinclude
|
matt | 14 | 1151 | Wed Jul 21st 2004 at 7:36pm by parakeet |
Unable to open sound/C for transfer (Please Help)
Good ole sound error. And I just got done posting a tut on this
|
fokker | 3 | 801 | Wed Jul 21st 2004 at 11:21am by ReNo |
Random Map cycle
random map changing for a server
|
Dark Tree | 14 | 2095 | Tue Jul 20th 2004 at 1:54pm by ReNo |
| SWATSiLeNt | 7 | 581 | Tue Jul 20th 2004 at 1:50pm by ReNo | |
Natural Selection
Help Needed
|
firfght | 5 | 548 | Tue Jul 20th 2004 at 11:10am by firfght |
OK, Problem With the Compiling!!!
I need help, quick!
|
FinalFantasyFan1 | 7 | 623 | Sun Jul 18th 2004 at 5:56am by omegaslayer |
Editing tips
Send us some
|
Leperous | 19 | 614 | Sat Jul 17th 2004 at 2:26pm by kol |
textures, setup guide
i cant get the basic textures
|
yompk | 27 | 1298 | Thu Jul 15th 2004 at 7:59pm by yompk |
Flowing Water
just can't get it right...
|
Kage_Prototype | 25 | 1423 | Wed Jul 14th 2004 at 1:25pm by Kage_Prototype |
| Wilddoggie | 14 | 650 | Mon Jul 12th 2004 at 10:06am by crockett | |
modnumforname not found
HELP! I've tried everything... and I mean EVERYTHING.
|
G.Ballblue | 5 | 1105 | Sun Jul 11th 2004 at 1:17am by G.Ballblue |
Func rotating problem
I feel stupid . . .
|
2dmin | 8 | 635 | Fri Jul 9th 2004 at 9:41am by Kage_Prototype |
raising water
a noob problem
|
LittleYellowChief | 5 | 409 | Wed Jul 7th 2004 at 7:31pm by Tracer Bullet |
lighting on doors
Can't get light on the doorframe.
|
G.Ballblue | 13 | 434 | Tue Jul 6th 2004 at 8:35pm by $loth |
Tree models
And where to find them
|
$loth | 10 | 458 | Mon Jul 5th 2004 at 9:08pm by $loth |