| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
| Pinky Suavo | 8 | 748 | Mon Mar 22nd 2004 at 3:00pm by Bruce | |
how do I turn 2 levels into 1 file?
how do I turn 2 levels into 1 file?
|
Elitexboxer | 9 | 606 | Sun Mar 21st 2004 at 11:41pm by Myrk- |
svc_bad
SVC_BAD even when theres only 10 entities that spawn models
|
Renegade | 13 | 916 | Sun Mar 21st 2004 at 11:27pm by Orpheus |
PAK to WAD
How do I steal CoD textures?
|
Skeletor | 13 | 715 | Sun Mar 21st 2004 at 6:16pm by ReNo |
mouse wheel no longer zooms
Oh no!
|
mike9292 | 14 | 697 | Sun Mar 21st 2004 at 6:04am by JFry |
loading mod level
plus some shiping questions!
|
half-dude | 7 | 647 | Sun Mar 21st 2004 at 5:39am by JFry |
spirit of hl compile tools
have i got this right?
|
DeathMedic3rd | 8 | 591 | Sun Mar 21st 2004 at 4:21am by wil5on |
brush screw up
is not suppose to look like that!
|
$loth | 5 | 465 | Fri Mar 19th 2004 at 5:06pm by Wild Card |
waterfall - the direction of water flow
How do you change the direction of the water?
|
Koa | 5 | 638 | Fri Mar 19th 2004 at 5:55am by Skeletor |
| warlord | 10 | 679 | Thu Mar 18th 2004 at 9:47am by wil5on | |
multimanager help
need....some......assistance!
|
Fredulom | 17 | 833 | Wed Mar 17th 2004 at 8:31pm by JFry |
vis
is it essental to use vis?
|
half-dude | 21 | 1373 | Wed Mar 17th 2004 at 6:50am by omegaslayer |
Player score
Award points for passing through a brush?
|
Koa | 11 | 699 | Tue Mar 16th 2004 at 6:37pm by fishy |
[Radiant Editor]Textures dont's show up!
What's wrong?
|
Skeletor | 5 | 940 | Sun Mar 14th 2004 at 9:16pm by Leperous |
How Do I?
need some help extracting sky enviroments
|
G4MER | 6 | 580 | Sat Mar 13th 2004 at 9:02pm by G4MER |
| antianticampersquad | 17 | 1441 | Sat Mar 13th 2004 at 8:09pm by antianticampersquad | |
Model Lighting in HL
or lighting .mdls properly
|
Schmung | 12 | 746 | Fri Mar 12th 2004 at 10:18pm by fishy |
trouble after vis and rad
wacko problem
|
JFry | 10 | 576 | Fri Mar 12th 2004 at 8:22am by wil5on |
Selections - vis groups
Select multiple items with bounding box
|
Koa | 4 | 509 | Fri Mar 12th 2004 at 4:19am by Koa |
Excellent Textures
HELLLLPPPPPPPPP.....
|
bluebull | 12 | 700 | Thu Mar 11th 2004 at 11:11pm by Cassius |
Sprite Making Tutorials
Tutorials for making sprites
|
beer hunter | 16 | 874 | Thu Mar 11th 2004 at 7:11pm by beer hunter |
Team spawning - TFC conc map
how to solve player stacking and spawn death
|
Koa | 8 | 695 | Tue Mar 9th 2004 at 10:19pm by ZenKilliZen |
[Radiant Editor]Quake 3 Compile Tools
Need help understanding...
|
Hornpipe2 | 3 | 1006 | Tue Mar 9th 2004 at 8:41pm by Edge Damodred |
[Radiant Editor]Radiant hammer
Is it possible...?
|
wil5on | 14 | 1448 | Tue Mar 9th 2004 at 12:42pm by wil5on |
[Radiant Editor]Decompiling
How to
|
Snowman1944 | 6 | 1731 | Tue Mar 9th 2004 at 10:54am by Snowman1944 |
A few questions
& ambient music
|
Wild Card | 36 | 1720 | Tue Mar 9th 2004 at 2:38am by Hornpipe2 |
Lag and Ents
What causes it?
|
Tracer Bullet | 18 | 769 | Sat Mar 6th 2004 at 8:23pm by Tracer Bullet |
Batch files
Batch files -
|
Koa | 23 | 1514 | Fri Mar 5th 2004 at 10:08pm by Crono |
making fog
how do I make fog in HL
|
half-dude | 9 | 767 | Fri Mar 5th 2004 at 8:14am by Andrei |
| Leperous | 33 | 2336 | Thu Mar 4th 2004 at 5:29pm by Aido | |
[Radiant Editor]Doors - Cutting out a section from a single Brush?
How do you cut a section of a Brush out?
|
big_green_jelly_bean | 4 | 908 | Tue Mar 2nd 2004 at 7:16am by big_green_jelly_bean |
Water falling through roof.
Read the tut, but still not clear.
|
Forceflow | 10 | 684 | Mon Mar 1st 2004 at 8:56pm by omegaslayer |
Timed doors...
help
|
Death To lag? | 28 | 1600 | Mon Mar 1st 2004 at 2:15pm by Leperous |
[Radiant Editor]video tuts
not so much a question, but more an answer.
|
Orpheus | 4 | 917 | Fri Feb 27th 2004 at 6:03am by Edge Damodred |
| fishy | 6 | 535 | Thu Feb 26th 2004 at 10:37pm by Campaignjunkie | |
skining
How do I edit/make skins?
|
half-dude | 7 | 613 | Thu Feb 26th 2004 at 8:11am by half-dude |
level changes
I'm having trubble
|
half-dude | 7 | 631 | Wed Feb 25th 2004 at 7:19pm by half-dude |
| nooba | 17 | 814 | Wed Feb 25th 2004 at 10:01am by scary_jeff | |
Adding an NPC to a Dod map
Have any of you been able to?
|
Crono | 18 | 840 | Tue Feb 24th 2004 at 8:27am by Crono |
| half-dude | 17 | 1417 | Tue Feb 24th 2004 at 8:04am by warlord | |
Elevator maddness!
Couple questions on doors...
|
Xylo the Cheese | 8 | 685 | Tue Feb 24th 2004 at 4:00am by wil5on |
Dont know what forum to put this in
I need a sound...
|
Wild Card | 6 | 552 | Sun Feb 22nd 2004 at 10:30pm by Forceflow |
bad surface extents- game console error
What do the numbers mean?
|
sde | 27 | 3636 | Sun Feb 22nd 2004 at 3:55pm by Orpheus |
invisible platform
can not find the problem...
|
MayheM | 13 | 726 | Sat Feb 21st 2004 at 1:21am by omegaslayer |
"for your information 138 solids were not loaded due to errors in the file"
"for your information 138 solids were not loaded due to errors "
|
Elitexboxer | 36 | 2755 | Fri Feb 20th 2004 at 11:55pm by Mr.Ben |
HL Single Player Map Error...
Clipping
|
North_Star | 47 | 2611 | Thu Feb 19th 2004 at 9:59pm by omegaslayer |
***Error*** parsing brush
And yes, i used zoner's
|
Xylo the Cheese | 22 | 2091 | Thu Feb 19th 2004 at 11:42am by matt |
tid-bits
found my old article, didn't think cronics site was still up :D
|
Orpheus | 14 | 914 | Thu Feb 19th 2004 at 12:41am by Gorbachev |
model rotation
using env_sprite
|
warlord | 16 | 805 | Tue Feb 17th 2004 at 6:53pm by Jinx |
add wad
how do u add a wad in the compile?
|
trampus | 24 | 2071 | Mon Feb 16th 2004 at 2:03pm by matt |