SnarkPit Server

SnarkPit Server

Re: SnarkPit Server Posted by Leperous on Sun Mar 6th 2005 at 10:44am
Leperous
3382 posts
Posted 2005-03-06 10:44am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Banter about the server in this thread, m'kay. Map suggestions and other stuff in other chapters, please (just click the links above).
Re: SnarkPit Server Posted by Leperous on Sun Mar 6th 2005 at 10:50am
Leperous
3382 posts
Posted 2005-03-06 10:50am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Map suggestions in here please.
Re: SnarkPit Server Posted by Pegs on Sun Mar 6th 2005 at 11:09am
Pegs
312 posts
Posted 2005-03-06 11:09am
Pegs
member
312 posts 41 snarkmarks Registered: Aug 30th 2003 Location: England
im glad to see snarkpit using custom made maps on a server. makes sence
realy. i played "crossfire 2" some wile ago and it was realy nicely
made. maybe a nice one to add. if you can get it.

1 thing i think that you could do, when you start the map it comes up
the the snarkpit text stuff. i think you might of put this but i am not
sure. but is it possible to put the text of like (who made the map,
maybe some error, thanks too's ) and things like that. per map.
Re: SnarkPit Server Posted by Gwil on Sun Mar 6th 2005 at 2:33pm
Gwil
2864 posts
Posted 2005-03-06 2:33pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Added map np_refinery (by keved) to the rotation :smile:

Removed this map because it appeared to crash the server :sad: Will investigate later.
Re: SnarkPit Server Posted by Myrk- on Sun Mar 6th 2005 at 3:38pm
Myrk-
2299 posts
Posted 2005-03-06 3:38pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Password should be put on and distributed amongst your friends. That way it won't be unused (word of mouth will pass the password around). Make the password simply "snarkpit". That way only people who know of the snarkpit will guess. It's ridiculous- I never get to play because it's filled with random hoodlums!
Re: SnarkPit Server Posted by Gwil on Sun Mar 6th 2005 at 3:41pm
Gwil
2864 posts
Posted 2005-03-06 3:41pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
No, no, no, no and no.

I am not putting the password back on apart from for themed nights. I
am not moving on this, so people will stop trying to move me on this.
There is nothing to discuss!
Re: SnarkPit Server Posted by rs6 on Sun Mar 6th 2005 at 6:13pm
rs6
640 posts
Posted 2005-03-06 6:13pm
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
I don't like morbid too much, i would suggest taking it off if others agree.

It looks great but the layout is pretty bad, you can god a minute or two without seeing a single person.
Re: SnarkPit Server Posted by Andrei on Sun Mar 6th 2005 at 6:16pm
Andrei
2455 posts
Posted 2005-03-06 6:16pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
I suggest assigning some admins ,from amongst those who have time to play every day, to make sure everything goes smoothly.
Re: SnarkPit Server Posted by Gwil on Sun Mar 6th 2005 at 6:19pm
Gwil
2864 posts
Posted 2005-03-06 6:19pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
It's only on because it's complete, and fairly good quality -

What do people think of a playtesting night either tonight, or some time in the week:

Maps to test:

dm_hydro (Agent_Smith, is this finished? It can be put on general rotation if you prefer)

dm_battlecreek (rs6)

Add your suggestions here!
Re: SnarkPit Server Posted by omegaslayer on Sun Mar 6th 2005 at 7:30pm
omegaslayer
2481 posts
Posted 2005-03-06 7:30pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Yeah I agree, no password, the snarkpit has always been an open
comunity, and so should the server, but there needs to be a way to
filter out the hoodlums, maybe set up a "admin" shift scedule...or
something along those lines, because there will always be hoodlums on
the servers, but with a set up like this there could be a way to filter
them out.

<div class="abouttext">Message submitted 2 minutes after original post:</div>this is suppost to be in the map section, but only puts it here:
I would suggest my map dm_departure, named dm_depature (misspelling
:razz: ), but it crashes linux servers, and I dont know why. Maybe if I
re-compile it will work :biggrin: .
Re: SnarkPit Server Posted by JannemaN on Sun Mar 6th 2005 at 7:43pm
JannemaN
40 posts
Posted 2005-03-06 7:43pm
JannemaN
member
40 posts 34 snarkmarks Registered: Jan 21st 2005 Occupation: Programmer Location: Sweden
Love the server, great ping from sweden and there aint only newbies on em :smile:

great fun

btw i pwn u all :smile:
Re: SnarkPit Server Posted by Gwil on Sun Mar 6th 2005 at 7:50pm
Gwil
2864 posts
Posted 2005-03-06 7:50pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
We don't really need an admin shift schedule TBH, I will be giving out
admin rights to some people, but I don't want people clawing for the
rcon pass when in reality you hardly ever need to use it.

So far i've kicked one person for voice spamming (voice will be
disabled), one for having a name KKKsomething and one for generally
being a moron toward me and Cass last night (he got banned). I'd rather
the admin system was based on 2 or 3 people who are regularly in IRC
and people can use that as a reference point to go and request an
admin, ala Jolt.

Sorry as if it seems i'm dishing out the orders, but I really don't
want an inflated admin team who I barely know (no offence). More to the
point we will need admins for the themed nights/playtests, as opposed
to public policemen. If people are willing to volunteer time and can
guarantee their time for slot x, y or z, that would be much more useful.

First and foremost, we need ideas as to what we can do in regards to
private "website only" nights - and achieve a fair balance so everyone
can participate.
Re: SnarkPit Server Posted by Campaignjunkie on Sun Mar 6th 2005 at 8:08pm
Campaignjunkie
1309 posts
Posted 2005-03-06 8:08pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Uhh, would it be possible to have Team Deathmatch sometime? Or maybe
just nag an admin to change it? Lockdown with 16 people FFA was pretty
crazy and luck-oriented, and although I slaughtered Reno quite a few
times, I couldn't help but wonder what TDM would be like. :smile:
Re: SnarkPit Server Posted by Myrk- on Sun Mar 6th 2005 at 8:13pm
Myrk-
2299 posts
Posted 2005-03-06 8:13pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
I just got on the server whilst it was full- alot of people complaining of lag, and as for me- unplayable completely. Dunno whats up with it.

<DIV class=abouttext>Message submitted 0 minutes after original post:</B></DIV>
Sounds good, as long as its passworded! (this was posted in the map suggestion section, but its here for some reason?!)
Re: SnarkPit Server Posted by Gwil on Sun Mar 6th 2005 at 8:15pm
Gwil
2864 posts
Posted 2005-03-06 8:15pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
YOu can have whatever you can feasibly think of TBH CJ - the only thing i'll decide is who to give rcon access to, more or less.

This is going to be your server guys, so you need to suggest ideas - I
won't be here to play on it from April onwards, so it's better if we
have some ideas lined up ready to sort out who can admin and whatnot.#

bangs head on desk

Themed nights, playtests WILL BE PASSWORDED! :rolleyes:

Do people actually read anything I type? :sad:
Re: SnarkPit Server Posted by Yak_Fighter on Sun Mar 6th 2005 at 8:31pm
Yak_Fighter
1832 posts
Posted 2005-03-06 8:31pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
I enjoyed playing yesterday. It's fun gunning for everybody with [snarkpit] tags :razz: . The only suggestion I would make is to reduce the number of players from 16 to like 12, as I was getting some mad fps drops in overwatch. If nobody else experiences that and it's just my computer then no biggie, I can deal. The other side of it though is that I don't think any of the maps currently in rotation are meant for 16 player DM. Overwatch and Lockdown get too crowded, Morbid shouldn't even be on there, Torque supposedly turns into a lagfest with more than a few, and Island17 may be just a little too open for that many. Although since demand seems to be very high you might as well bump it up to 24 players so people like Myrk can get on the server whenever they want... :razz:
Re: SnarkPit Server Posted by Leperous on Sun Mar 6th 2005 at 10:10pm
Leperous
3382 posts
Posted 2005-03-06 10:10pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
I've said it before, and I'll say it again- Morbid is nice, but could be soooo much better. It would be nice to have a revamped version, with more atmosphere and layout tweaks, and especially more spawn points (gets a bit silly with 8+ players).
Re: SnarkPit Server Posted by ReNo on Sun Mar 6th 2005 at 10:10pm
ReNo
5457 posts
Posted 2005-03-06 10:10pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I kinda agree about the player limit - it seems a shame after paying
for a 16 slot server but 16 players really is hectic (though a good
laugh now and then) and hurts performance. 12 sounds to me like a
decent max for most of the maps we have on there just now. The downside
is that the server is pretty much full 80% of the time, and so if the
player limit is dropped then it will be even harder to get a slot.

One idea that is an alternative to a passwording the server but ensures
snarkpit members can always get in, is to put in a priority system. My
flatmates' DoD clan server has it, where clan members can join even
when the server is full and it kicks out a non-member to make space.
Might be viewed as a bit elitist or whatever, but its just a thought.
Re: SnarkPit Server Posted by Agent Smith on Mon Mar 7th 2005 at 12:27am
Agent Smith
803 posts
Posted 2005-03-07 12:27am
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
The map is just about done Gwil, just some minor bugs to repair, though nothing that affects gameplay. You can put it up now though, as I won't have time to release the final anytime soon, as I'm extremely busy with uni.

I agree with you Reno, we need something like that. I'd brought the issue up in the original thread before Lep locked it. It's not elitist, as you yourself pointed out many others do it.

(Sorry, should be in other chapter)
Re: SnarkPit Server Posted by French Toast on Mon Mar 7th 2005 at 2:42am
French Toast
3043 posts
Posted 2005-03-07 2:42am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I don't know if it's been mentioned, but once you have a good list of maps sorted out, release them in the SnarkPit Server Map Pack. That way you can get everything much easier.

Just a thought...

I was just on and it kicks ass.
Re: SnarkPit Server Posted by Varsity on Mon Mar 7th 2005 at 9:10am
Varsity
46 posts
Posted 2005-03-07 9:10am
Varsity
member
46 posts 15 snarkmarks Registered: Mar 1st 2005 Location: England
Would be nice to have a map list in this thread. :smile:
Re: SnarkPit Server Posted by Andrei on Mon Mar 7th 2005 at 5:27pm
Andrei
2455 posts
Posted 2005-03-07 5:27pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Don't know if it's such a good idea. It looks like a good idea only for
us members. I think such a measure would p*ss alot of non-members off.
Sure , who cares about those hobos, some would say, but I find being
kicked for no apparent reason really frustrating.
Re: SnarkPit Server Posted by Yak_Fighter on Mon Mar 7th 2005 at 6:55pm
Yak_Fighter
1832 posts
Posted 2005-03-07 6:55pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
I personally despise any sort of system that reserves slots, kicks people, or any of that crap. How is it fair if somebody's been patiently waiting running auto-retry to get into their newly-discovered, favorite server only to be kicked seconds in because they aren't part of some clique? I know if I'm going to be playing HLDM for a few map rounds I'm going to have the time to wait an extra 5 minutes before joining. It's not like people don't drop out of DM games all the time.
Re: SnarkPit Server Posted by ReNo on Mon Mar 7th 2005 at 7:10pm
ReNo
5457 posts
Posted 2005-03-07 7:10pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
After playing on the server for a few days, I agree. I'm already
noticing a few decent regulars who aren't snarkpit members, and it
would be a shame to make them feel unwelcome.
Re: SnarkPit Server Posted by Orpheus on Mon Mar 7th 2005 at 10:28pm
Orpheus
13860 posts
Posted 2005-03-07 10:28pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
I am requesting "The Pit 2"

tis the only map i have played so far that i actually look forward to playing.

not to dis anyone else's of course, but i love small trap filled arena maps.

i am also requesting an admin slot, assuming anyone wants me to be one of course. if its a problem, then its a problem snarkpit doesn't need :smile:
Re: SnarkPit Server Posted by Leperous on Mon Mar 7th 2005 at 10:30pm
Leperous
3382 posts
Posted 2005-03-07 10:30pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
We're really after maps suited for 10+ players, given the server's popularity!
Re: SnarkPit Server Posted by Gwil on Mon Mar 7th 2005 at 10:39pm
Gwil
2864 posts
Posted 2005-03-07 10:39pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Yeah, want things that are designed for large numbers of players.

As for admin slots, i'd rather people gave me themed nights or times,
guarantees when they can admin something specific rather than just say
"i'd like to be an admin" :smile:
Re: SnarkPit Server Posted by Orpheus on Mon Mar 7th 2005 at 10:43pm
Orpheus
13860 posts
Posted 2005-03-07 10:43pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
you guys know my schedule is unpredictable at best.

i am offering my services, i am not wanting a "privileged" position :/

i don't normally request admin slots you know :razz:
Re: SnarkPit Server Posted by Orpheus on Mon Mar 7th 2005 at 11:35pm
Orpheus
13860 posts
Posted 2005-03-07 11:35pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
I can understand not wanting a password system. i agree on principal. i disagree in practice however.

a system can be incorporated that would password it, but encourage people to come here to obtain it as members of the snarkpit.

also, i highly recommend disabling downloading of maps, as it just drives up the pings un-necessarily. this will also encourage people to join snarkpit, or at least visit more often to be able to obtain the maps.

i highly recommend a password, but one so easy to obtain that only morons and assholes who don't want to conform will be absent.

as i said, i agree with you on principal... [DRS] had its own server, it was very successful the way i just described.
Re: SnarkPit Server Posted by Gwil on Tue Mar 8th 2005 at 12:24am
Gwil
2864 posts
Posted 2005-03-08 12:24am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
I've paid to remove the password, and if I had put it on and
distributed it via this website WITHOUT having covered the extra
bandwidth expense, the terms and conditions would have been broken and
the term payment is non refundable for such a cancellation of policy.

Also, I didn't want to see ?400 worth of server go to waste because the
password aware users werent playing at the same time, also, when im
trying to showcase peoples maps, forcing them to be members here or
come here for the custom downloads defeats the whole reasons and motives I had for setting up this server in the first place.

There is no discussion to be had, like I say.

The password stays off, apart from for themed nights or organised
playtests, clan matches etc. Like I say, I will not budge on this.
Re: SnarkPit Server Posted by Orpheus on Tue Mar 8th 2005 at 12:34am
Orpheus
13860 posts
Posted 2005-03-08 12:34am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Gwil, you have final say-so. If you wanted to run killboxes, no one would say a thing about it... mostly out of respect i would bet.

lets hope you do not regret your decision.. the good news is, it won't take long to see if you did well or not.

a server with low pings is a commodity no one can afford to pass up.

my only concern, and it has merit. if pit members cannot get in cause the server won't open up often enough, you will lose the very people you got the server for in the first place.

bottom line, its your call, all i can do is grant you the experience with servers i have, as limited as that may be.. we only had the server for a couple years before i left the clan.

happy fragging everyone :smile:
Re: SnarkPit Server Posted by Gwil on Tue Mar 8th 2005 at 1:22am
Gwil
2864 posts
Posted 2005-03-08 1:22am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
RIGHT.

I am sick to the back fricking teeth of hearing this now

A) IF, the password had remained a PERMANENT fixture and the password
had been distributed (via this website, email, IRC, flying monkeys in
helicopters with megaphones, ANYTHING), THE TERMS AND CONDITIONS WOULD HAVE BEEN VIOLATED AND THE ACCOUNT SUSPENDED.

B) A passworded server will achieve NO difference in ping times,
AT ALL. There is no argument to be had here, it is fact. A full server
will ALWAYS lag, password or no password.

C) I did NOT get the server for you guys - sorry to beat it down, but I didn't.

I got the server so YOU, the MAPPERS could have their works shown on
public rotation once they were of sufficient quality to be included.
Keeping an elitist password only, members only (see also the T&C
point) server, would defeat the object. Maps played would be dependant
on our still limited active, regular userbase.

I got the server so a potential clan could be formed - AND PUT ON THE OPTIONAL PASSWORD for matches, practices etc/

I got the server so YOU, the MAPPERS could have their works PLAYTESTED
in ORGANISED, PASSWORDED NIGHTS (i've said this, 3, 4, 5? times now) -
mass group playtesting of maps to go hand in hand with the "Maps" forum.

THE SERVER WILL RUN YOUR MAPS - THE ONES GOOD ENOUGH, WILL GO ON PUBLIC ROTATION.

OTHERWISE, YOU CAN HAVE YOUR MAP PLAYTESTED.

There is NO discussion to be had about the password situation. It will
stay OFF (I paid another ?80 to legalise our public use (which it
was, even when we had it passworded ALL the time).

The password will go ON for themed nights - playtest nights,
tournaments, clan matches, team maps etc etc. I want to hear ideas
about these, but all people seem to do is debate the password (it is
legal issues, and issues of "why waste ?400 on a server that would see
sporadic use by a select gang, breaking the T&C by viewing the
password on a PUBLIC website").

Also, there will be NO
priority slots - this server, in public mode, will be to demonstrate
YOUR maps to EVERYONE - website users, or not. This is what I felt the
biggest downfall of mapping to be. Working, working, working to end up
seeing your map not included in a rotation, anywhere.

If you want a slot on the public mode, wait the extra 5 minutes to get
in if it's full - I do too, and I paid for the damn thing :razz:

NOW.

On with ideas - themed nights, playtest nights, tournaments etc. Once
you have ideas, I can assign admins to said nights (and therefore
public too). As it stands, I can't do anything because people are
thrashing out a point which is

1) worthless to argue, for the various reasons listed

2) here to stay. I am sick of repeating myself over the password issue.
It stays off, apart from themed nights (or similar). And God only knows
how many times I've said this, and still been met with blank stares and
"but the password.."

On with the show, password OFF.
Re: SnarkPit Server Posted by Orpheus on Tue Mar 8th 2005 at 1:26am
Orpheus
13860 posts
Posted 2005-03-08 1:26am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Flashback

This looks like my diatribe about screen shot optimizations :razz:

enough already jeez.. if i had to chose a server with that stipulation, i might not have chosen it.

damn son, i was gone for days, you may be tired of discussing it, but tonight, its 2 hours old for me.

/runs
Re: SnarkPit Server Posted by Gwil on Tue Mar 8th 2005 at 1:28am
Gwil
2864 posts
Posted 2005-03-08 1:28am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Suggest away with what, when, where, who, why for themed nights -

eg:

"Friday Night Frag Fest - Snarkpit Only, Snarkpit Maps, Straight DM. Friday nights, 8pm -12pm GMT.

Admins: ReNo, DrGlass

Map Cycle: Decided on a weekly basis"

Edit - these nights WILL be passworded (see my rant about passwords in Banter :razz: )

The server will primarily run in public mode (see rant again for
"Why"), but we can have a slot each night - some fixed, some open for
weekly change, for people with irregular schedules, e.g. Orpheus.

I need these suggestions ASAP as I'm not actually going to be here as
of April, so I want to be assigning the initial RCON's and FTP
controllers well before I leave.
Re: SnarkPit Server Posted by Orpheus on Tue Mar 8th 2005 at 1:38am
Orpheus
13860 posts
Posted 2005-03-08 1:38am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Even though its pit members, i still recommend turning off downloading.

are we gonna keep to the big maps here too, or can i have pit2 :razz:

as far as my schedule, don't go out of your way just for me, i will join anytime i am home, assuming a slot is available.

i do however suggest, if this goes well, that people not hog the server on snarkpit night. allow others to join if the server remains full.
Re: SnarkPit Server Posted by Gwil on Tue Mar 8th 2005 at 1:46am
Gwil
2864 posts
Posted 2005-03-08 1:46am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Server downloads will be redirected to "fast links" (ie web based), eventually.
Re: SnarkPit Server Posted by Orpheus on Tue Mar 8th 2005 at 1:55am
Orpheus
13860 posts
Posted 2005-03-08 1:55am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting Gwil</DIV>
<DIV class=quotetext>Server downloads will be redirected to "fast links" (ie web based), eventually.
</DIV></DIV>

yeah well.. /me didn't have dm_morbid, so i opted out to make room for others..
/me goes to get it now however :biggrin:

[edit] GRrrr over an hour wait to download at filecraplanet..

we need to pick maps with better download origins.
Re: SnarkPit Server Posted by Gwil on Tue Mar 8th 2005 at 2:53am
Gwil
2864 posts
Posted 2005-03-08 2:53am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Current Rotation:

dm_np_refinery - keved

dm_steamlab - VALVe (back due to popular demand!)

dm_torque - Yak_Fighter

dm_lockdown - VALVe

dm_island17 - mazemaster

dm_overwatch - VALVe

dm_morbid - KornyBizkit
Re: SnarkPit Server Posted by omegaslayer on Tue Mar 8th 2005 at 3:02am
omegaslayer
2481 posts
Posted 2005-03-08 3:02am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
If you want i can host all maps at my site :biggrin: , just send me a link via
email when ever you update the map rotation, and ill host the maps,
this way you wont have to down load from filecrapplanet or ign or
www.losersite.com, and all the maps will be in a nice little page for
everyone to view.

note: my provider sucks ass a lot, so the site may be down at times :sad:
Re: SnarkPit Server Posted by ReNo on Tue Mar 8th 2005 at 3:09am
ReNo
5457 posts
Posted 2005-03-08 3:09am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
How about a little league and/or tournament? Could be 1v1, 2v2, or
whatever. Could either be run in a night (short 10 minute matches) or
over a longer period of time (eg. each person in the league/tournament
plays a match a week). I reckon we have a fair number of people who
would be interested. If it was run over a longer timespan then we can
ensure everyone can play their matches as they can be scheduled to suit
both players and an admin.
Re: SnarkPit Server Posted by Agent Smith on Tue Mar 8th 2005 at 3:10am
Agent Smith
803 posts
Posted 2005-03-08 3:10am
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
I don't know if you got my answer in the other section Gwil, but you
can put up Hydro now if it doesn't destroy the server. It's virtually
complete, with the only tiny glitches that exist being ones that don't
actually affect gameplay. I won't have a chance to fix them for a
little while as I'm just starting my third/final year of study and the
work is already coming thick and fast, so you may as well put it up for
now.

If you can run it with a decent ping then its all yours :smile: .
Re: SnarkPit Server Posted by Gwil on Tue Mar 8th 2005 at 3:22am
Gwil
2864 posts
Posted 2005-03-08 3:22am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
If you want i can host all maps at my site :biggrin: , just send me a link via
email when ever you update the map rotation, and ill host the maps,
this way you wont have to down load from filecrapplanet or ign or
www.losersite.com, and all the maps will be in a nice little page for
everyone to view.

note: my provider sucks ass a lot, so the site may be down at times :sad:
I'll politely decline then, if it's all the same to you :smile: I'm gonna
chat to Lep and see what we can fix up for this, so don't worry. Thanks
for the offer though!
Re: SnarkPit Server Posted by Agent Smith on Tue Mar 8th 2005 at 3:24am
Agent Smith
803 posts
Posted 2005-03-08 3:24am
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
Oh man, there's goes my Saturday morning sleep in. Oh well, it'll be worth it to play some laggy HL2DM with my buds :smile: .

I'd also like to take this opportunity, if there is going to be a team
based Tournament organised, to reserve the name "The Lagasaurs" for my
team :biggrin: .
Re: SnarkPit Server Posted by DrGlass on Tue Mar 8th 2005 at 3:27am
DrGlass
1825 posts
Posted 2005-03-08 3:27am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
..but the password?

just kidding! love the server great work gwil.

<div class="abouttext">Message submitted 7 minutes after original post:</div>
I'd be happy to act as east coast admin, I am free week nights for the most part.

I'd like to see an "all night playtest" night. Where we make a
beta map pack and play test all the maps, maybe 5 or 6. The rules
could be:
  • Creator must be present when his map is on.
  • Voice on, and codec turn up so we can chat in real time.
  • lower damge (if this is possible) or even 'dead rounds' to look at the map
  • locked server
  • try and keep a small crowd, 16-10 so things dont get too hecktic.
  • kick or short term ban if you dont want to play along (i.e. killing people durring a dead round)
I know the best thing for me is to play my map and hear people talking about all the problems.

It would be super cool if we could find/make some kind of server mod that let players flag problem spots.

[edit] this was ment for the theme suggestion thread, could you move it admin? **
Re: SnarkPit Server Posted by RabidMonkey777 on Tue Mar 8th 2005 at 6:40am
RabidMonkey777
207 posts
Posted 2005-03-08 6:40am
207 posts 603 snarkmarks Registered: Jul 9th 2004 Location: Denver, Colorado, USA
I'd be interested for team-based stuff :<
Re: SnarkPit Server Posted by omegaslayer on Tue Mar 8th 2005 at 6:46am
omegaslayer
2481 posts
Posted 2005-03-08 6:46am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
If ya ever need a west coast admin just give me a hollar :biggrin:
Re: SnarkPit Server Posted by mazemaster on Tue Mar 8th 2005 at 8:25am
mazemaster
890 posts
Posted 2005-03-08 8:25am
890 posts 438 snarkmarks Registered: Feb 12th 2002
I'm with you Gwil. I never liked passworded servers.
Re: SnarkPit Server Posted by Andrei on Tue Mar 8th 2005 at 8:56am
Andrei
2455 posts
Posted 2005-03-08 8:56am
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
A ping filter would be a good idea. All those with a ping higher than
250 should be automatically kicked. There was a guy yesterday on the
server with a whooping 285 (+/-100 !) ping that slowed us all down and
made the server behave like a powerpoint document.
Re: SnarkPit Server Posted by fishy on Tue Mar 8th 2005 at 9:08am
fishy
2623 posts
Posted 2005-03-08 9:08am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
you should have a reserved spot for yourself, Gwil. or at least a reserved spot for one admin when you get admins sorted out. i realise you don't want it to look like you're pulling the old 'it's my ball, so i'm getting a game' routine, but the sad fact remains, servers need policing.
Re: SnarkPit Server Posted by Leperous on Tue Mar 8th 2005 at 9:56am
Leperous
3382 posts
Posted 2005-03-08 9:56am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Yeah, I'd love to see some 2vs2- how about you and me vs. the masses, Gwil-m0ng? :razz:

Also feel free to give me server FTP details, I'm happy to keep it updated with maps until you get back- I now have broadband in the holiday, so will hopefully be in there quite a lot!