Source engine editing

Source engine editing

Topic Posted by Posts Views Last post
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physbox weight blinds are too heavy
RadiKal 14 378 Thu Feb 17th 2005 at 4:29pm by Rof
Zorrobsu 6 596 Thu Feb 17th 2005 at 3:47pm by Static88
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How to fix texture color problems Some rooms render with wierd texture colors
HeeroYuy 3 251 Thu Feb 17th 2005 at 3:05pm by HeeroYuy
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fireplace I want to make a fireplace in hammer
Bloodzone 8 325 Wed Feb 16th 2005 at 10:37pm by Bloodzone
adminnate 5 265 Wed Feb 16th 2005 at 7:28pm by French Toast
AlphaMRE 8 419 Wed Feb 16th 2005 at 4:04am by AlphaMRE
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Texture Issue I bet you know the answer
[TrK]JunkyardJack 4 230 Wed Feb 16th 2005 at 3:27am by [TrK]JunkyardJack
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Water Corruption The water works great! But half of it is fugly.
Zevensoft 3 269 Wed Feb 16th 2005 at 12:37am by omegaslayer
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playing maps (teh n00b question) what directory should i unzip a map file to in order to play it?
EMUGOD 4 234 Tue Feb 15th 2005 at 10:36pm by Joss
zombie_computer 6 285 Tue Feb 15th 2005 at 10:35pm by Sp3ctre
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prop_physics/prop_statics appear ugly in darkened room. They look half-lit (screenshot URL inside)
beguiledfoil 3 230 Tue Feb 15th 2005 at 6:54pm by omegaslayer
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Light Troubles Making the light come out of a lampshade.
Sixsixone 6 640 Tue Feb 15th 2005 at 6:18pm by Sp3ctre
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combine ball dispenser problem fixed!!! Need a copy of the .vmf? Email me!
Static88 2 251 Tue Feb 15th 2005 at 4:34pm by Static88
French Toast 3 212 Tue Feb 15th 2005 at 3:25pm by French Toast
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Trigger or Code? Does this require coding or just mapping?
David from IKG 7 300 Tue Feb 15th 2005 at 3:19am by Rof
uberDingo 2 625 Mon Feb 14th 2005 at 9:56pm by Bobv
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How do I position a ragdoll?? No tutorials or posts, ASFAIK
beguiledfoil 2 254 Mon Feb 14th 2005 at 6:04pm by satchmo
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env_smokestack only works when you watch it?? There must be a better way..
motionblurrr 13 697 Mon Feb 14th 2005 at 5:21pm by French Toast
adminnate 5 225 Mon Feb 14th 2005 at 2:34pm by French Toast
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How do I make a floating overlay? Applied to an invisible brush.
beguiledfoil 6 283 Mon Feb 14th 2005 at 8:49am by DrGlass
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Hammer lost a single texture, while Half-Life still has it. "materials/nature/water002a.vtf": cached version doesn't exist"
Joe-Bob 5 420 Sun Feb 13th 2005 at 9:57pm by Leperous
Loco 2 198 Sun Feb 13th 2005 at 9:07pm by Loco
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Railings everytime i try to make them i get errors
diablobasher 10 511 Thu Feb 3rd 2005 at 11:36pm by Orkin
Junkyard God 3 397 Mon Jan 31st 2005 at 10:59pm by Livett
Natus 1 193 Mon Jan 31st 2005 at 10:40pm by Edge3000
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Lighting brush entities doesn't update when the entity is moved
Nyvhek 4 223 Mon Jan 31st 2005 at 10:20pm by DrGlass
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outside outside environment
halexmorph 7 255 Mon Jan 31st 2005 at 10:15pm by DrGlass
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prop_detail errors it dont work
CoconutMunkey 4 297 Mon Jan 31st 2005 at 6:56pm by omegaslayer
diablobasher 4 252 Mon Jan 31st 2005 at 5:27pm by diablobasher
TeamWolfguard 7 417 Mon Jan 31st 2005 at 3:53pm by Rof
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Making models How the hell it goes?
Madedog 1 224 Mon Jan 31st 2005 at 11:15am by BSODUtensil
diablobasher 14 325 Mon Jan 31st 2005 at 8:09am by diablobasher
MJCS-gTFC- 6 321 Mon Jan 31st 2005 at 6:50am by DrGlass
7dk2h4md720ih 1 177 Mon Jan 31st 2005 at 4:46am by Crono
Chaoticon 12 377 Mon Jan 31st 2005 at 3:14am by DrGlass
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error for missing bottommaterial I have a guess, anyone have a better idea?
Liberal.Nyulism 4 135 Mon Jan 31st 2005 at 3:13am by DrGlass
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Buildcubemaps takes abnormaly long Like the title suggests
omegaslayer 5 195 Mon Jan 31st 2005 at 1:16am by omegaslayer
phroman 12 448 Mon Jan 31st 2005 at 12:59am by French Toast
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Custom Decals I don't want textures
French Toast 7 354 Sun Jan 30th 2005 at 11:27pm by cman2k
DedDog 4 292 Sun Jan 30th 2005 at 11:19pm by French Toast
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cubemaps renaming a bsp
PiTiFUL 2 213 Sun Jan 30th 2005 at 10:54pm by omegaslayer
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Loading Seperate Levels loading a different bsp once the level is done
David from IKG 11 430 Sun Jan 30th 2005 at 9:25pm by Guessmyname
MJCS-gTFC- 4 257 Sun Jan 30th 2005 at 8:08pm by MJCS-gTFC-
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Annoying error message Not just my map
French Toast 6 266 Sun Jan 30th 2005 at 6:59pm by French Toast
Carcase 5 606 Sun Jan 30th 2005 at 5:35pm by satchmo
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If somebody was really bored... could somebody organize a prop list?
Ragnarocker 7 361 Sun Jan 30th 2005 at 5:19pm by French Toast
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Tieing sounds to a moving object? Trying to get a sound to follow a prop_physics
iceman 1 206 Sun Jan 30th 2005 at 4:18pm by Leperous
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cannister a big red ERROR
Natus 1 168 Sun Jan 30th 2005 at 2:38pm by Bobv
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simple elevators like the ones in dm_crossfire
Natus 5 302 Sun Jan 30th 2005 at 12:29pm by Natus
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De_Agora How was the smoothness achieved?
sXenoG 4 242 Sun Jan 30th 2005 at 11:12am by Leperous