| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
Rolling clouds
Seen this topic on other sites but nothing much
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Static88 | 8 | 394 | Sun Feb 27th 2005 at 8:57am by Static88 |
| WILDMAN | 20 | 666 | Sun Feb 27th 2005 at 6:44am by Liberal.Nyulism | |
Dynamic light spike
+showbudget issue
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Static88 | 3 | 198 | Sun Feb 27th 2005 at 5:52am by Static88 |
"Arena" style NPCs.
Is there some way to make NPCs of the same type kill each other?
|
Salmon Mousse | 2 | 202 | Sat Feb 26th 2005 at 10:45pm by Salmon Mousse |
| jman | 3 | 208 | Sat Feb 26th 2005 at 6:24pm by French Toast | |
| StickFigs | 13 | 412 | Sat Feb 26th 2005 at 3:58pm by Bl0wn2B1ts | |
| $loth | 5 | 218 | Sat Feb 26th 2005 at 1:30pm by $loth | |
Feb25/'05 Update messed with models?
heeeelp!
|
StixNStonz | 2 | 188 | Sat Feb 26th 2005 at 11:13am by wil5on |
vis, areaportals, hint brushes and visibility
I just can't seem to win with visibility....
|
Liberal.Nyulism | 6 | 341 | Sat Feb 26th 2005 at 10:15am by Liberal.Nyulism |
Confused about hint brushes
I know, i'm like the 20th person
|
$loth | 17 | 596 | Sat Feb 26th 2005 at 9:55am by Liberal.Nyulism |
| SuperCobra | 7 | 329 | Sat Feb 26th 2005 at 6:28am by SuperCobra | |
| kingtoke | 11 | 449 | Sat Feb 26th 2005 at 5:30am by omegaslayer | |
Displacement Maps and the Sew tool
Does Sew even do anything?
|
beguiledfoil | 3 | 271 | Sat Feb 26th 2005 at 5:29am by SaintGreg |
brush entities not lit
Rather strange problem...
|
wil5on | 9 | 218 | Sat Feb 26th 2005 at 4:20am by wil5on |
Acid Water
How do you change your normal water into acid water?
|
dancingisillegal | 2 | 209 | Sat Feb 26th 2005 at 1:23am by wil5on |
grouping entities
grouping entities to set off a trigger
|
dancingisillegal | 1 | 169 | Sat Feb 26th 2005 at 12:38am by Rof |
Complex elevator
How'd they do that?
|
Naklajat | 1 | 278 | Sat Feb 26th 2005 at 12:25am by jman |
I Saved over my old map! @#%&
is there a backup folder or something?
|
Carcase | 5 | 236 | Fri Feb 25th 2005 at 10:36pm by Joe-Bob |
| Bobv | 3 | 171 | Fri Feb 25th 2005 at 9:55pm by RaPtoR | |
Getting enemies to open doors
How do I get this brilliant AI to open a door?!
|
lx_mcc | 8 | 530 | Fri Feb 25th 2005 at 8:03pm by RadiKal |
Attempting to Compile an animated model for use as a Prop
cant figure out what goes in the QC...
|
fcm420 | 1 | 830 | Fri Feb 25th 2005 at 7:49pm by Disgrntld |
Styrofoam-Like Objects
Making an object shoot-up-able?
|
David from IKG | 4 | 208 | Fri Feb 25th 2005 at 7:46pm by Carcase |
prop_door_rotating invisible wall
There is an invisible barrier that won't allow passing in door
|
dancingisillegal | 3 | 179 | Fri Feb 25th 2005 at 7:44pm by RaPtoR |
changing weapon origins
need help please
|
nervesupply | 3 | 215 | Fri Feb 25th 2005 at 10:57am by Orpheus |
Brushes smaller than one small grid?
Can't make grid smaller, alt doesn't make brush smaller
|
beguiledfoil | 12 | 302 | Fri Feb 25th 2005 at 9:10am by DrGlass |
| seiken | 8 | 244 | Fri Feb 25th 2005 at 12:12am by seiken | |
Making a NPC walk to a certain point.
Simple but unknown by me....
|
David from IKG | 13 | 352 | Thu Feb 24th 2005 at 11:02pm by whiteLegion |
Swinging lamp
How to make the more realistic swingin lamp
|
Abrams | 3 | 213 | Thu Feb 24th 2005 at 9:59pm by rs6 |
Buildings Props and Making A Prefab Move
2 questions....
|
David from IKG | 7 | 272 | Thu Feb 24th 2005 at 7:47pm by David from IKG |
How should I be making windows (properly)?
A few details..
|
beguiledfoil | 4 | 336 | Thu Feb 24th 2005 at 3:47pm by RaPtoR |
texture tuts disapeared
sombody screwed up the link because texture tuts disapeared
|
iceman | 1 | 167 | Thu Feb 24th 2005 at 3:09pm by RaPtoR |
propblem with sub divide tool
dosent look like in tutorial
|
slug | 2 | 193 | Thu Feb 24th 2005 at 1:57am by slug |
Textures in HL2 Hammer?
Somebody Shoot Me.
|
Dark Tree | 4 | 196 | Thu Feb 24th 2005 at 1:47am by French Toast |
Memory Error
I'm a n00b. sorry about so many questions
|
halexmorph | 4 | 266 | Thu Feb 24th 2005 at 1:39am by French Toast |
Creating a simple, run-of-the-mill skybox... Help!!
Ok, this is very basic yes? No! I just can't figure it out!
|
greensinge | 2 | 300 | Thu Feb 24th 2005 at 12:14am by greensinge |
Making a button trigger a push?
It's not the same as it used to be....
|
David from IKG | 4 | 241 | Wed Feb 23rd 2005 at 11:58pm by David from IKG |
| WILDMAN | 7 | 255 | Wed Feb 23rd 2005 at 11:55pm by WILDMAN | |
| madkilla | 2 | 193 | Wed Feb 23rd 2005 at 11:37pm by madkilla | |
| $loth | 17 | 373 | Wed Feb 23rd 2005 at 10:42pm by $loth | |
NPC interaction
How is this done in the game
|
itisjp | 6 | 298 | Wed Feb 23rd 2005 at 10:01pm by itisjp |
func_breakable_surf texture problem
strange lighting problem (with screen shot)
|
DrGlass | 4 | 189 | Wed Feb 23rd 2005 at 8:47pm by French Toast |
Adding MP3 or Music to your map
Can You and how do I?
|
G4MER | 6 | 399 | Wed Feb 23rd 2005 at 7:28pm by Gwil |
| WILDMAN | 4 | 205 | Wed Feb 23rd 2005 at 3:05am by WILDMAN | |
need help with: xsi source
how to create a cutom weapon?
|
guru_meditation | 2 | 459 | Wed Feb 23rd 2005 at 12:16am by tantoedge |
Return objects to their spot?
question
|
DrGlass | 20 | 1063 | Tue Feb 22nd 2005 at 11:25pm by tantoedge |
Helicopter
Must I make my own
|
French Toast | 6 | 278 | Tue Feb 22nd 2005 at 9:04pm by French Toast |
weapon spawn problem
randomly spawning weapons
|
halexmorph | 6 | 346 | Tue Feb 22nd 2005 at 7:03pm by halexmorph |
Map Ideas
need some level ideas
|
Haze | 19 | 424 | Tue Feb 22nd 2005 at 6:58pm by smidsy |
use of cubemap
how many cubemaps should I use?
|
Liberal.Nyulism | 12 | 417 | Tue Feb 22nd 2005 at 12:26pm by $loth |
multiple spawn areas
Can I, somehow use a logic entity to have multiple spawn areas?
|
Liberal.Nyulism | 5 | 252 | Tue Feb 22nd 2005 at 5:15am by Liberal.Nyulism |