| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
combine radio announcements
background announcements in multiplayer
|
Haze | 4 | 270 | Tue Mar 15th 2005 at 9:19pm by Haze |
Stained Glass Windows?
Possible?
|
French Toast | 7 | 441 | Tue Mar 15th 2005 at 8:19pm by DrGlass |
light_environment from opposite end
I put it on one side, shadows come from other side in-game
|
LittleGetty | 6 | 335 | Tue Mar 15th 2005 at 8:19pm by DrGlass |
Server not loading custom textures
Ive made textures.. and they wont load?
|
Sub-Zero | 11 | 401 | Tue Mar 15th 2005 at 6:40pm by Sub-Zero |
| ICE | 6 | 334 | Tue Mar 15th 2005 at 5:46pm by Leperous | |
Water and displacement brushes
HL2 Crashes
|
Carcase | 4 | 382 | Tue Mar 15th 2005 at 4:30pm by jman |
Drop Weapon
Force player to drop weapon?
|
DexterDK | 1 | 254 | Tue Mar 15th 2005 at 3:19pm by jman |
| jman | 5 | 269 | Mon Mar 14th 2005 at 9:44pm by DrGlass | |
| SuperCobra | 3 | 329 | Mon Mar 14th 2005 at 6:01pm by fishy | |
decompiling hl2 model milkshape
Decompiling Problem
|
Schkye | 2 | 244 | Mon Mar 14th 2005 at 5:21pm by fishy |
| neoshock2k | 2 | 246 | Mon Mar 14th 2005 at 5:11pm by neoshock2k | |
Rising Water
Making a button trigger a flood?
|
David from IKG | 5 | 404 | Sun Mar 13th 2005 at 11:43pm by David from IKG |
| David from IKG | 6 | 448 | Sun Mar 13th 2005 at 6:17pm by David from IKG | |
radar locations
how to define them
|
RadiKal | 2 | 301 | Sun Mar 13th 2005 at 8:01am by RabidMonkey777 |
| XenNetwork | 3 | 325 | Sun Mar 13th 2005 at 6:58am by DrGlass | |
XSI not exporting right
XSI-exported models are 90 degrees rotated
|
Solid_Granite | 4 | 280 | Sun Mar 13th 2005 at 3:32am by Solid_Granite |
HL2 SP end game
The end is near!
|
RaPtoR | 3 | 306 | Sun Mar 13th 2005 at 12:58am by RaPtoR |
compile times
too long?
|
Sam37 | 14 | 529 | Sun Mar 13th 2005 at 12:23am by ICE |
Compile Process
Do I have this Right?
|
G4MER | 2 | 236 | Sat Mar 12th 2005 at 8:36pm by omegaslayer |
| Some0ne | 2 | 267 | Sat Mar 12th 2005 at 5:45pm by Some0ne | |
sound fails on no-leak map
this is wierd
|
Haze | 18 | 607 | Sat Mar 12th 2005 at 5:37pm by DrGlass |
Moving target!!
Need to create a moving target..
|
DexterDK | 2 | 257 | Sat Mar 12th 2005 at 5:35pm by French Toast |
| Bluetonic | 11 | 448 | Sat Mar 12th 2005 at 12:59pm by Orpheus | |
| Edge3000 | 7 | 355 | Sat Mar 12th 2005 at 11:27am by Trapt | |
Error in my compile
Can you find the error in my compile-log
|
Scrash | 8 | 354 | Sat Mar 12th 2005 at 11:20am by Gwil |
| mad_ferrit | 5 | 297 | Sat Mar 12th 2005 at 9:45am by mad_ferrit | |
Rooms that change each round? Help Please?
Rooms that change each round?
|
RebelHero | 6 | 377 | Sat Mar 12th 2005 at 5:06am by Crono |
memory read
Map crashing
|
Night-Wolf | 32 | 1336 | Sat Mar 12th 2005 at 12:00am by iceman |
Map coordinate extents are too large!!
And i can't find any errors in the configuration log
|
Goat64 | 1 | 468 | Fri Mar 11th 2005 at 11:55pm by iceman |
The Aquarium Effect
I need to find out how to make my water see thru on the edges so
|
iceman | 12 | 585 | Fri Mar 11th 2005 at 11:28pm by iceman |
custom textures that download
My map has custom textures
|
Haze | 3 | 255 | Fri Mar 11th 2005 at 8:43pm by Haze |
black textures
textures apear black or faded
|
Haze | 1 | 173 | Fri Mar 11th 2005 at 7:14pm by French Toast |
| Nanni | 1 | 242 | Fri Mar 11th 2005 at 6:37pm by OtZman | |
| RadBrad | 2 | 213 | Fri Mar 11th 2005 at 1:30pm by zombie_computer | |
| Dash | 3 | 281 | Fri Mar 11th 2005 at 5:36am by Dash | |
map doesnt work
cs s just turns off
|
noose | 7 | 350 | Thu Mar 10th 2005 at 11:25pm by Leperous |
| nickster | 11 | 750 | Thu Mar 10th 2005 at 11:25pm by French Toast | |
No Compiled Map
hammer messing me around?
|
Broon | 6 | 298 | Thu Mar 10th 2005 at 10:20pm by Joe-Bob |
| warlord | 16 | 564 | Thu Mar 10th 2005 at 3:23pm by Gwil | |
graphical problems CS Source
Weird grpahics problems
|
spec | 21 | 796 | Thu Mar 10th 2005 at 2:17pm by spec |
CreateEvent: event 'door_moving' not registered.
What the heck?
|
Haze | 5 | 273 | Thu Mar 10th 2005 at 2:12pm by Haze |
| lockjaw | 2 | 268 | Thu Mar 10th 2005 at 4:00am by lockjaw | |
| jman | 7 | 390 | Thu Mar 10th 2005 at 3:03am by Gwil | |
Water mines
Quick and simple...how?
|
Nanodeath | 12 | 698 | Thu Mar 10th 2005 at 2:24am by iceman |
making snow
tutorial!?!!
|
brett5010 | 5 | 700 | Wed Mar 9th 2005 at 10:52pm by French Toast |
Keycard
Need to make a key to open a specific door
|
satchmo | 8 | 441 | Wed Mar 9th 2005 at 11:16am by Mantra |
Hammer Program messed up?
Maybe the new update?
|
shadowsoze | 2 | 548 | Tue Mar 8th 2005 at 10:04pm by French Toast |
| RadiKal | 5 | 326 | Tue Mar 8th 2005 at 12:49pm by ICE | |
echo
how du i get echo in my map
|
Natus | 1 | 216 | Tue Mar 8th 2005 at 10:16am by Orpheus |
Light glow that I can toggle
Something like an env_lightglow that I can toggle on and off.
|
Jasque | 5 | 340 | Tue Mar 8th 2005 at 1:04am by DrGlass |