| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
echo
how du i get echo in my map
|
Natus | 1 | 157 | Tue Mar 8th 2005 at 10:16am by Orpheus |
Light glow that I can toggle
Something like an env_lightglow that I can toggle on and off.
|
Jasque | 5 | 230 | Tue Mar 8th 2005 at 1:04am by DrGlass |
bspzip and models
I thought that this was fixed?
|
Liberal.Nyulism | 4 | 173 | Tue Mar 8th 2005 at 12:55am by Liberal.Nyulism |
red dot
small red glowind dot
|
Haze | 7 | 296 | Mon Mar 7th 2005 at 7:45pm by Haze |
mirrored camera
my camera keeps showing images backwords
|
Haze | 2 | 178 | Mon Mar 7th 2005 at 7:35pm by Haze |
Texture - .RES File
How To Download From Server (Urgent!)
|
Wo33eR | 4 | 214 | Mon Mar 7th 2005 at 5:02pm by Rof |
searching material
searching for an invisible material that u can shoot through
|
noose | 4 | 220 | Mon Mar 7th 2005 at 3:05pm by noose |
| slug | 2 | 191 | Mon Mar 7th 2005 at 12:40pm by Leperous | |
cars for css
how can I make em
|
kdhunt2000 | 3 | 246 | Mon Mar 7th 2005 at 12:27pm by French Toast |
| Static88 | 6 | 301 | Mon Mar 7th 2005 at 12:26pm by French Toast | |
Undo error
How will lowering my undo count help?
|
CrazyC | 9 | 235 | Mon Mar 7th 2005 at 5:35am by iceman |
Low fps in game (HELP!)
10-20 fps in certain areas of map
|
Sub-Zero | 27 | 811 | Mon Mar 7th 2005 at 5:32am by SaintGreg |
Glass Walls
Glass you can see on both sides...
|
David from IKG | 4 | 276 | Mon Mar 7th 2005 at 12:13am by satchmo |
| XenNetwork | 2 | 197 | Sun Mar 6th 2005 at 8:57pm by XenNetwork | |
| Goat64 | 2 | 232 | Sun Mar 6th 2005 at 6:20pm by rs6 | |
Portal Flow
Slow Down of Portal Flow process
|
G4MER | 2 | 208 | Sun Mar 6th 2005 at 6:15am by ishbog |
Complex Cliffs and brushes that look good
Hear me out
|
Carcase | 6 | 286 | Sun Mar 6th 2005 at 5:54am by JFry |
Ambient_generic transition
Need to transition ambient sound to "normal" when indoor
|
satchmo | 8 | 356 | Sat Mar 5th 2005 at 10:09pm by Dead-Inside |
| Dead-Inside | 6 | 224 | Sat Mar 5th 2005 at 9:38pm by Dead-Inside | |
| Nanni | 4 | 198 | Sat Mar 5th 2005 at 8:00pm by Leperous | |
game crashing after first round
css_sniperwar_g2 crashing after first round
|
brett5010 | 4 | 210 | Sat Mar 5th 2005 at 3:43pm by rs6 |
weird light circles
circles of light appear all over my map
|
ishbog | 6 | 246 | Sat Mar 5th 2005 at 4:11am by parakeet |
3D-skybox
How works the Sky_camera??
|
johnsmith27 | 4 | 403 | Sat Mar 5th 2005 at 3:52am by Dead-Inside |
| Renegade | 5 | 196 | Sat Mar 5th 2005 at 3:32am by French Toast | |
npc sequences
NPC Scripted problem
|
Chaffing_Weasel | 5 | 325 | Fri Mar 4th 2005 at 3:40pm by Horned King |
fy_poolday reunion water?
how do i get that water effect?
|
brett5010 | 16 | 481 | Fri Mar 4th 2005 at 8:02am by brett5010 |
Textures Gone ?
My Textures Have Gone Walkies
|
Wo33eR | 7 | 201 | Fri Mar 4th 2005 at 12:01am by Sub-Zero |
| mike | 12 | 260 | Thu Mar 3rd 2005 at 8:00pm by Joe-Bob | |
buildings
creating a "skyscraper" effect?
|
pharcyde | 4 | 315 | Thu Mar 3rd 2005 at 4:50pm by smidsy |
| Cynic27 | 3 | 375 | Thu Mar 3rd 2005 at 2:26pm by ishbog | |
office glass texture
whats the name of it?
|
brett5010 | 2 | 211 | Thu Mar 3rd 2005 at 9:47am by brett5010 |
alternating spawns
Trying to enable/disable func_brushes at round start
|
futureman (deputized | 2 | 204 | Thu Mar 3rd 2005 at 4:18am by Joe-Bob |
Fog Issues
Limiting the spread of fog to one side of the map
|
omnirage | 4 | 238 | Thu Mar 3rd 2005 at 12:35am by omnirage |
| RadiKal | 7 | 263 | Wed Mar 2nd 2005 at 7:45pm by Liberal.Nyulism | |
Sound not playing...
Sound plays once.. doesnt play again..
|
Sub-Zero | 10 | 344 | Wed Mar 2nd 2005 at 6:12pm by Sub-Zero |
How to recieve a nade every 2 seconds...
For the love of God I can't figure this out...
|
devil_monkey471 | 7 | 417 | Wed Mar 2nd 2005 at 12:27pm by smidsy |
| RadiKal | 7 | 276 | Wed Mar 2nd 2005 at 12:15am by Rof | |
texture lighting/dust beams
lights in trainstation or sheds
|
ishbog | 12 | 424 | Tue Mar 1st 2005 at 11:45pm by Myrk- |
The Light at the end of the tunnel!
Anyone know how to do this (ala d2_coast_05)?
|
beguiledfoil | 2 | 252 | Tue Mar 1st 2005 at 9:32pm by Atrocity |
| jman | 3 | 165 | Tue Mar 1st 2005 at 4:53am by DrGlass | |
| XenNetwork | 1 | 217 | Tue Mar 1st 2005 at 12:41am by Rof | |
Eyes roll to back of head on a ragdoll?
Does anyone know why this happens or how to fix it?
|
motionblurrr | 1 | 248 | Mon Feb 28th 2005 at 11:23pm by ishbog |
HL2 model folder crashing programs
face poser, model viewer, & hammer crash
|
DrGlass | 5 | 255 | Mon Feb 28th 2005 at 3:11pm by DrGlass |
crashes when try to load map
HL2DM crashes and closes when i try and run my map
|
Goat64 | 16 | 508 | Mon Feb 28th 2005 at 4:44am by Orpheus |
skybox scale 16 or 4
Not sure that 16 is a good idea
|
Liberal.Nyulism | 3 | 232 | Mon Feb 28th 2005 at 2:33am by Liberal.Nyulism |
| DarkSeraph | 7 | 413 | Sun Feb 27th 2005 at 9:33pm by Gwil | |
Too many light faces
Error when compiling... too many light faces..?
|
Sub-Zero | 6 | 189 | Sun Feb 27th 2005 at 9:03pm by Gwil |
| $loth | 12 | 329 | Sun Feb 27th 2005 at 8:02pm by Gwil | |
| Goat64 | 1 | 237 | Sun Feb 27th 2005 at 6:44pm by Joe-Bob | |
| Salmon Mousse | 5 | 246 | Sun Feb 27th 2005 at 11:20am by Salmon Mousse |