Source engine editing

Source engine editing

Topic Posted by Posts Views Last post
Livett 2 549 Wed Jan 5th 2005 at 1:13am by SuperCobra
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point_viewcontrol in background map logic_auto won't auto-trigger
aonomus 4 485 Wed Jan 5th 2005 at 12:59am by Leperous
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Soundless func_tracktrains? func_tracktrains running silent on servers
Mouse 5 548 Tue Jan 4th 2005 at 11:24pm by Mouse
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train model question An easy way to make a train using brushes?
Static88 10 666 Tue Jan 4th 2005 at 11:15pm by Static88
Sam37 4 435 Tue Jan 4th 2005 at 10:22pm by omegaslayer
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env_beam Can't get mine to work!
Nickelplate 3 516 Tue Jan 4th 2005 at 8:19pm by Zeon
uberDingo 12 829 Tue Jan 4th 2005 at 6:40pm by Nickelplate
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Tools Skybox And strentching it
Guessmyname 2 503 Tue Jan 4th 2005 at 6:22pm by SaintGreg
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Light Map is fully bright, but haven't added any lights yet
Rott3n 15 901 Tue Jan 4th 2005 at 12:57pm by Leperous
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florescent light glow making fluorescent bulbes glow realisticly
ishbog 7 917 Tue Jan 4th 2005 at 11:46am by SmeTskE
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SOLID_VPHYSICS error Error message appears in console after the map loads
satchmo 2 423 Tue Jan 4th 2005 at 11:21am by Livett
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How to make a train Need some advice
ManO-TPF 5 1364 Tue Jan 4th 2005 at 11:01am by Static88
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i need help on leaf count wireframe and budget. hint brushes, budget, models...I need suggestions
alingrecea 7 605 Tue Jan 4th 2005 at 7:19am by SaintGreg
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compiling times Compiling time, question, sugestions expected.
alingrecea 22 1490 Tue Jan 4th 2005 at 4:12am by Ferret
jaycougar 2 402 Tue Jan 4th 2005 at 3:31am by jaycougar
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Combine turrets HL2DM....
SuperCobra 6 613 Tue Jan 4th 2005 at 3:28am by omegaslayer
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Cubemaps What are they?
Nickelplate 6 889 Mon Jan 3rd 2005 at 11:48pm by Leperous
Sam37 6 548 Mon Jan 3rd 2005 at 10:23pm by ReNo
carpaltunnel 4 599 Mon Jan 3rd 2005 at 9:20pm by carpaltunnel
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Requesting tutorial for cubemap I've read lots on the topic, but it's still vague for me
satchmo 11 988 Mon Jan 3rd 2005 at 9:05pm by RabidMonkey777
Mikee 4 699 Mon Jan 3rd 2005 at 7:59pm by Mikee
Livett 3 479 Mon Jan 3rd 2005 at 6:15pm by SaintGreg
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Prop_physics_respawnable Gas Cylinder won't explode. Any ideas? When it has the Barrel model it blows up REAL good.
Degenatron 4 595 Mon Jan 3rd 2005 at 3:57pm by Degenatron
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combine shields how to make them
Stranger 11 912 Mon Jan 3rd 2005 at 2:35pm by Stranger
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Animated textures or models for buttons? Like in the old hl1 where you had animated textures
TheSchwartz 3 552 Mon Jan 3rd 2005 at 1:53pm by Leperous
Livett 3 508 Mon Jan 3rd 2005 at 11:28am by Livett
jaycougar 10 620 Mon Jan 3rd 2005 at 11:17am by Leperous
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black door bug / doors not lighting up in game The answer to the black doors problem
carpaltunnel 0 437 Mon Jan 3rd 2005 at 4:41am by carpaltunnel
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transforming shapes a square to a cylindar, can it be done?
kdhunt2000 13 811 Mon Jan 3rd 2005 at 4:41am by SaintGreg
BSODUtensil 3 563 Mon Jan 3rd 2005 at 3:31am by omegaslayer
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r_speeds how slow is too slow?
Static88 18 975 Mon Jan 3rd 2005 at 12:42am by ReNo
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sprites how do you use them
smidsy 2 521 Sun Jan 2nd 2005 at 9:34pm by smidsy
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weapon fix can you attach a weapon to a brush or entity
Stranger 2 486 Sun Jan 2nd 2005 at 6:18pm by Stranger
xtwells 4 628 Sun Jan 2nd 2005 at 6:12pm by Raeth
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shooting through walls creating wallls that one can shoot through
BSODUtensil 12 800 Sun Jan 2nd 2005 at 6:00pm by BSODUtensil
DirtBikeMan125 2 564 Sun Jan 2nd 2005 at 5:04pm by satchmo
SuperCobra 5 627 Sun Jan 2nd 2005 at 4:04pm by Quaver
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prop_physics impact on fps optimization and design question
Yak_Fighter 10 724 Sun Jan 2nd 2005 at 2:27pm by Agent Smith
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Breakable Window Bars From the coast levels
mazemaster 2 628 Sun Jan 2nd 2005 at 1:21pm by mazemaster
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need tutorial on how to map off cs:s PLZ HELP nedd help with hammer and everything else
Rambo 1 413 Sun Jan 2nd 2005 at 1:04pm by Orpheus
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Converting .wads --> VMT's (Sampleapp?) Sampleapp? Not there...
Stallion001 4 615 Sun Jan 2nd 2005 at 11:50am by Leperous
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adding weapons How do i place weapons in a HL2 map?
Ultra_extreme 7 815 Sun Jan 2nd 2005 at 10:03am by sta_conscript
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copy interconnected entities without renaming them
mazemaster 2 414 Sun Jan 2nd 2005 at 8:44am by mazemaster
omegaslayer 4 598 Sun Jan 2nd 2005 at 8:23am by W01f
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Object Manipulation Testing for an object's presence in a given location
Yesurbius 7 911 Sun Jan 2nd 2005 at 4:37am by Yesurbius
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Flamable Gas how do you
FreakyShotGlass 2 501 Sun Jan 2nd 2005 at 3:27am by FreakyShotGlass
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bad/strange lightning of prop_physics entities in map Cabinets desks, monitors appears greyish colored
TheSchwartz 9 790 Sat Jan 1st 2005 at 11:23pm by TheSchwartz
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shooting gas to ignite it wall heater gas and fire after being pulled off?
Static88 5 765 Sat Jan 1st 2005 at 10:42pm by aonomus
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spawns in a DM map How many?
rs6 15 772 Sat Jan 1st 2005 at 9:33pm by Gwil
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standard DM maps/models in source mods possible to set mod's content folders to HLDM ones?
pospi 1 392 Sat Jan 1st 2005 at 12:56pm by pospi