| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
| Sparky911 | 3 | 543 | Wed Jan 5th 2005 at 2:18am by Sparky911 | |
Swap buffers
& displacement surfaces?
|
Leperous | 6 | 476 | Wed Jan 5th 2005 at 1:15am by ReNo |
| Livett | 2 | 451 | Wed Jan 5th 2005 at 1:13am by SuperCobra | |
point_viewcontrol in background map
logic_auto won't auto-trigger
|
aonomus | 4 | 364 | Wed Jan 5th 2005 at 12:59am by Leperous |
Soundless func_tracktrains?
func_tracktrains running silent on servers
|
Mouse | 5 | 432 | Tue Jan 4th 2005 at 11:24pm by Mouse |
train model question
An easy way to make a train using brushes?
|
Static88 | 10 | 493 | Tue Jan 4th 2005 at 11:15pm by Static88 |
| Sam37 | 4 | 322 | Tue Jan 4th 2005 at 10:22pm by omegaslayer | |
env_beam
Can't get mine to work!
|
Nickelplate | 3 | 418 | Tue Jan 4th 2005 at 8:19pm by Zeon |
| uberDingo | 12 | 595 | Tue Jan 4th 2005 at 6:40pm by Nickelplate | |
Tools Skybox
And strentching it
|
Guessmyname | 2 | 420 | Tue Jan 4th 2005 at 6:22pm by SaintGreg |
Light
Map is fully bright, but haven't added any lights yet
|
Rott3n | 15 | 647 | Tue Jan 4th 2005 at 12:57pm by Leperous |
florescent light glow
making fluorescent bulbes glow realisticly
|
ishbog | 7 | 760 | Tue Jan 4th 2005 at 11:46am by SmeTskE |
SOLID_VPHYSICS error
Error message appears in console after the map loads
|
satchmo | 2 | 344 | Tue Jan 4th 2005 at 11:21am by Livett |
How to make a train
Need some advice
|
ManO-TPF | 5 | 1235 | Tue Jan 4th 2005 at 11:01am by Static88 |
i need help on leaf count wireframe and budget.
hint brushes, budget, models...I need suggestions
|
alingrecea | 7 | 457 | Tue Jan 4th 2005 at 7:19am by SaintGreg |
compiling times
Compiling time, question, sugestions expected.
|
alingrecea | 22 | 1137 | Tue Jan 4th 2005 at 4:12am by Ferret |
| jaycougar | 2 | 313 | Tue Jan 4th 2005 at 3:31am by jaycougar | |
Combine turrets
HL2DM....
|
SuperCobra | 6 | 476 | Tue Jan 4th 2005 at 3:28am by omegaslayer |
Cubemaps
What are they?
|
Nickelplate | 6 | 762 | Mon Jan 3rd 2005 at 11:48pm by Leperous |
| Sam37 | 6 | 416 | Mon Jan 3rd 2005 at 10:23pm by ReNo | |
| carpaltunnel | 4 | 490 | Mon Jan 3rd 2005 at 9:20pm by carpaltunnel | |
Requesting tutorial for cubemap
I've read lots on the topic, but it's still vague for me
|
satchmo | 11 | 807 | Mon Jan 3rd 2005 at 9:05pm by RabidMonkey777 |
| Mikee | 4 | 575 | Mon Jan 3rd 2005 at 7:59pm by Mikee | |
| Livett | 3 | 386 | Mon Jan 3rd 2005 at 6:15pm by SaintGreg | |
Prop_physics_respawnable Gas Cylinder won't explode. Any ideas?
When it has the Barrel model it blows up REAL good.
|
Degenatron | 4 | 466 | Mon Jan 3rd 2005 at 3:57pm by Degenatron |
combine shields
how to make them
|
Stranger | 11 | 702 | Mon Jan 3rd 2005 at 2:35pm by Stranger |
Animated textures or models for buttons?
Like in the old hl1 where you had animated textures
|
TheSchwartz | 3 | 456 | Mon Jan 3rd 2005 at 1:53pm by Leperous |
| Livett | 3 | 373 | Mon Jan 3rd 2005 at 11:28am by Livett | |
| jaycougar | 10 | 441 | Mon Jan 3rd 2005 at 11:17am by Leperous | |
black door bug / doors not lighting up in game
The answer to the black doors problem
|
carpaltunnel | 0 | 377 | Mon Jan 3rd 2005 at 4:41am by carpaltunnel |
transforming shapes
a square to a cylindar, can it be done?
|
kdhunt2000 | 13 | 585 | Mon Jan 3rd 2005 at 4:41am by SaintGreg |
| BSODUtensil | 3 | 467 | Mon Jan 3rd 2005 at 3:31am by omegaslayer | |
r_speeds
how slow is too slow?
|
Static88 | 18 | 696 | Mon Jan 3rd 2005 at 12:42am by ReNo |
sprites
how do you use them
|
smidsy | 2 | 429 | Sun Jan 2nd 2005 at 9:34pm by smidsy |
weapon fix
can you attach a weapon to a brush or entity
|
Stranger | 2 | 396 | Sun Jan 2nd 2005 at 6:18pm by Stranger |
| xtwells | 4 | 512 | Sun Jan 2nd 2005 at 6:12pm by Raeth | |
shooting through walls
creating wallls that one can shoot through
|
BSODUtensil | 12 | 582 | Sun Jan 2nd 2005 at 6:00pm by BSODUtensil |
| DirtBikeMan125 | 2 | 474 | Sun Jan 2nd 2005 at 5:04pm by satchmo | |
| SuperCobra | 5 | 490 | Sun Jan 2nd 2005 at 4:04pm by Quaver | |
prop_physics impact on fps
optimization and design question
|
Yak_Fighter | 10 | 554 | Sun Jan 2nd 2005 at 2:27pm by Agent Smith |
Breakable Window Bars
From the coast levels
|
mazemaster | 2 | 538 | Sun Jan 2nd 2005 at 1:21pm by mazemaster |
need tutorial on how to map off cs:s PLZ HELP
nedd help with hammer and everything else
|
Rambo | 1 | 350 | Sun Jan 2nd 2005 at 1:04pm by Orpheus |
Converting .wads --> VMT's (Sampleapp?)
Sampleapp? Not there...
|
Stallion001 | 4 | 502 | Sun Jan 2nd 2005 at 11:50am by Leperous |
adding weapons
How do i place weapons in a HL2 map?
|
Ultra_extreme | 7 | 676 | Sun Jan 2nd 2005 at 10:03am by sta_conscript |
copy interconnected entities
without renaming them
|
mazemaster | 2 | 321 | Sun Jan 2nd 2005 at 8:44am by mazemaster |
| omegaslayer | 4 | 493 | Sun Jan 2nd 2005 at 8:23am by W01f | |
Object Manipulation
Testing for an object's presence in a given location
|
Yesurbius | 7 | 734 | Sun Jan 2nd 2005 at 4:37am by Yesurbius |
Flamable Gas
how do you
|
FreakyShotGlass | 2 | 411 | Sun Jan 2nd 2005 at 3:27am by FreakyShotGlass |
bad/strange lightning of prop_physics entities in map
Cabinets desks, monitors appears greyish colored
|
TheSchwartz | 9 | 603 | Sat Jan 1st 2005 at 11:23pm by TheSchwartz |
shooting gas to ignite it
wall heater gas and fire after being pulled off?
|
Static88 | 5 | 654 | Sat Jan 1st 2005 at 10:42pm by aonomus |