Source engine editing

Source engine editing

Topic Posted by Posts Views Last post
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automatically transferring maps that and one more small question.
Steel Monkey 5 648 Tue Dec 14th 2004 at 7:15am by MeatStick
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Filter on player only Make a filter that only allows the player
Leck 5 671 Tue Dec 14th 2004 at 7:06am by Nanodeath
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breakable wood How?.........
Baddog 4 655 Tue Dec 14th 2004 at 4:23am by DrGlass
TeZ 3 691 Tue Dec 14th 2004 at 3:27am by satchmo
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props over lit again Problem just keeps coming back
coldbladed 1 726 Tue Dec 14th 2004 at 2:31am by ReNo
Guessmyname 5 614 Mon Dec 13th 2004 at 10:06pm by Guessmyname
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scripted camera movements? somewhat like a cut-scene
genesisrage 4 707 Mon Dec 13th 2004 at 9:50pm by genesisrage
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Friggin Ingame Crash what a suprise..
Crisis 8 796 Mon Dec 13th 2004 at 8:39pm by Nanodeath
xtremepenguin 11 1032 Mon Dec 13th 2004 at 5:55pm by Nanodeath
Neil 1 771 Mon Dec 13th 2004 at 5:14pm by ReNo
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tau cannon to hold it not drive with it~!
auau 3 715 Mon Dec 13th 2004 at 4:32pm by ReNo
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making lights brighter noob question
smidsy 2 577 Mon Dec 13th 2004 at 4:31pm by smidsy
Myrk- 5 736 Mon Dec 13th 2004 at 4:29pm by ReNo
Baddog 7 765 Mon Dec 13th 2004 at 3:03pm by ishbog
CPS 6 808 Mon Dec 13th 2004 at 2:11pm by Myrk-
morpheus77 13 1086 Mon Dec 13th 2004 at 9:46am by Nanodeath
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full bright map? No matter how many lights I seem to add...
DrGlass 10 932 Mon Dec 13th 2004 at 6:21am by DrGlass
Baddog 8 814 Mon Dec 13th 2004 at 5:49am by RabidMonkey777
coldbladed 8 872 Mon Dec 13th 2004 at 5:32am by coldbladed
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Any known issues with overlapping objects? Displacements, solids and props.
GrimlocK 3 613 Mon Dec 13th 2004 at 4:55am by GrimlocK
rdaly 3 556 Mon Dec 13th 2004 at 4:32am by rdaly
rdaly 30 2223 Mon Dec 13th 2004 at 3:05am by Orpheus
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Help with Elevators How to stop it!?
23l2o Co0l 7 769 Mon Dec 13th 2004 at 2:37am by Tracer Bullet
angel of death 9 912 Mon Dec 13th 2004 at 1:00am by GrimlocK
coldbladed 18 2246 Mon Dec 13th 2004 at 12:29am by -Noisymonk
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A swing, and an carousel How do you make em?
Corona 7 989 Sun Dec 12th 2004 at 11:32pm by RabidMonkey777
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Unused Keyvalues problems w/ func_breakable_surf
Tz0m 8 1146 Sun Dec 12th 2004 at 9:09pm by Tz0m
Baddog 4 847 Sun Dec 12th 2004 at 8:52pm by lirbig
Baddog 8 1109 Sun Dec 12th 2004 at 8:32pm by Nanodeath
Baddog 2 567 Sun Dec 12th 2004 at 7:45pm by Nanodeath
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Screen fade Anyone know how to use the env_fade entity?
Shadrach 7 861 Sun Dec 12th 2004 at 3:22pm by Shadrach
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Zero-G system "fly in the air"
Sp3ctre 4 801 Sun Dec 12th 2004 at 11:25am by Sp3ctre
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blocking phys objects and player how do I block them?
Mint_Sauce 9 976 Sun Dec 12th 2004 at 5:34am by Nanodeath
LIVEWIRE898 1 560 Sun Dec 12th 2004 at 3:58am by ReNo
Renegatus 6 1132 Sun Dec 12th 2004 at 1:39am by maverick1981
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apply different textures on the same brush a wall with multiple textures
vk_phoenixfr 7 1010 Sun Dec 12th 2004 at 1:28am by wookie
kingtoke 8 916 Sun Dec 12th 2004 at 1:22am by kingtoke
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faceposer Missing faceposer.exe
morpheus77 6 716 Sun Dec 12th 2004 at 12:14am by Nanodeath
ben_j_davis 5 789 Sat Dec 11th 2004 at 11:26pm by ben_j_davis
Orpheus 11 1104 Sat Dec 11th 2004 at 9:58pm by Orpheus
Allexz 4 713 Sat Dec 11th 2004 at 7:37pm by Baddog
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"file write failure"? annoying? very.
Nanodeath 9 894 Sat Dec 11th 2004 at 7:22pm by Nanodeath
MeatStick 3 1368 Sat Dec 11th 2004 at 7:18pm by Nanodeath
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Breakable & Triggerable Door Problems making a physical rotating door that can be triggered
Leck 5 801 Sat Dec 11th 2004 at 10:26am by Leck
Baddog 4 705 Sat Dec 11th 2004 at 9:58am by Baddog
Guessmyname 7 704 Sat Dec 11th 2004 at 9:01am by Guessmyname
Baddog 3 890 Sat Dec 11th 2004 at 8:43am by Tracer Bullet
Baddog 2 645 Sat Dec 11th 2004 at 8:34am by Tracer Bullet
Baddog 2 621 Sat Dec 11th 2004 at 7:00am by Nanodeath
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Should I use carve for this? cant think of any other way..
CPS 19 1214 Sat Dec 11th 2004 at 5:54am by Tracer Bullet