| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
Stains
Whats the best way to add them to walls and such?
|
Sparky911 | 4 | 992 | Wed Dec 8th 2004 at 6:36pm by Sparky911 |
normal mapping problem
question
|
razor | 3 | 1290 | Wed Dec 8th 2004 at 6:36pm by Nanodeath |
| Baddog | 5 | 856 | Wed Dec 8th 2004 at 6:21pm by motionblurrr | |
| kingtoke | 4 | 907 | Wed Dec 8th 2004 at 5:05pm by kingtoke | |
making hl2 single player maps
how do you do it?
|
ishbog | 4 | 1025 | Wed Dec 8th 2004 at 4:06pm by ishbog |
converting materials
Using vtf2tga
|
Quaver | 3 | 705 | Wed Dec 8th 2004 at 4:04pm by Quaver |
Regular Physgun HL2DM not showing up.
Not the Blue Grav Gun. Trying to make the Reg Grav Gun a pick-up
|
Degenatron | 4 | 755 | Wed Dec 8th 2004 at 2:21pm by Degenatron |
exploding Brushes
Exploding brushes that do damage!!
|
LIVEWIRE898 | 6 | 927 | Wed Dec 8th 2004 at 1:38pm by Leperous |
compile dragging its A$$
compiling issues
|
halflife25 | 5 | 918 | Wed Dec 8th 2004 at 10:32am by Orpheus |
| Baddog | 2 | 754 | Wed Dec 8th 2004 at 7:23am by Baddog | |
building props
How best to use these?
|
coldbladed | 2 | 762 | Wed Dec 8th 2004 at 6:24am by RabidMonkey777 |
Textures
good ones anyone?
|
solo. | 5 | 986 | Wed Dec 8th 2004 at 2:03am by Jinx |
prop_physics_respawnable issue
Weird problem
|
ReNo | 7 | 1020 | Tue Dec 7th 2004 at 10:13pm by ReNo |
| LIVEWIRE898 | 15 | 1173 | Tue Dec 7th 2004 at 9:18pm by parakeet | |
| CPS | 4 | 1039 | Tue Dec 7th 2004 at 8:35pm by JFry | |
| kingtoke | 5 | 904 | Tue Dec 7th 2004 at 7:35pm by Nanodeath | |
| B_Thax | 3 | 991 | Tue Dec 7th 2004 at 6:56pm by Sparky911 | |
Taking Screenshots
a noob question..
|
SnarkSephiroth | 18 | 1146 | Tue Dec 7th 2004 at 4:43pm by Yak_Fighter |
| ben_j_davis | 12 | 1445 | Tue Dec 7th 2004 at 2:53pm by ben_j_davis | |
DM: Specifying spawn points
Specifying who spawns where.
|
Shadrach | 3 | 877 | Tue Dec 7th 2004 at 12:51pm by Shadrach |
Map testers
Need a tester!
|
Night-Wolf | 2 | 958 | Tue Dec 7th 2004 at 7:12am by Night-Wolf |
Can NOT seem to make info_player_start trigger anything!
Perhaps I'm just wrong and this can't be done?
|
MeatStick | 27 | 3058 | Tue Dec 7th 2004 at 4:26am by MeatStick |
| Samoflan | 1 | 975 | Tue Dec 7th 2004 at 2:16am by omegaslayer | |
Collapsing platforms
Like in the Canals levels...
|
Nanodeath | 3 | 819 | Tue Dec 7th 2004 at 1:25am by Nanodeath |
| Baddog | 3 | 1041 | Tue Dec 7th 2004 at 12:52am by Leperous | |
| seg | 7 | 1417 | Tue Dec 7th 2004 at 12:22am by seg | |
Corpses in HL2SP
I want to see dead people...
|
Guessmyname | 2 | 1030 | Mon Dec 6th 2004 at 10:01pm by ReNo |
Disappearing displacement map entites
"not supported"??
|
Nanodeath | 8 | 1025 | Mon Dec 6th 2004 at 8:51pm by MeatStick |
Leaks? Where?
What it going on...
|
Guessmyname | 2 | 903 | Mon Dec 6th 2004 at 8:47pm by Guessmyname |
walking through models
staris handrail
|
smidsy | 10 | 1108 | Mon Dec 6th 2004 at 3:34pm by Leperous |
SDK Error!!!
Problems launching SDK
|
Vix | 2 | 1194 | Mon Dec 6th 2004 at 3:18pm by azelito |
Citadel Grav Gun in HL2DM
Super grav gun
|
Drominix | 10 | 1254 | Mon Dec 6th 2004 at 2:16pm by Drominix |
| Drominix | 1 | 1134 | Mon Dec 6th 2004 at 6:07am by Drominix | |
lights.rad file
how do i make one and where do i put it
|
halflife25 | 4 | 1252 | Mon Dec 6th 2004 at 5:08am by Joe-Bob |
corkscrew track
n00b problem, plz help
|
LaChupakabra | 15 | 1755 | Mon Dec 6th 2004 at 4:02am by IshKaBibble |
| ViiBe | 2 | 1037 | Mon Dec 6th 2004 at 1:21am by Leperous | |
| kingtoke | 5 | 2783 | Mon Dec 6th 2004 at 12:25am by Orpheus | |
Im really confused...
with two things actually...
|
SnarkSephiroth | 16 | 1459 | Sun Dec 5th 2004 at 11:40pm by diablobasher |
| Nickelplate | 2 | 1551 | Sun Dec 5th 2004 at 7:33pm by Nickelplate | |
| hunter264 | 3 | 1489 | Sun Dec 5th 2004 at 6:48pm by Tracer Bullet | |
lights.rad
VRad problems
|
Leperous | 5 | 1792 | Sun Dec 5th 2004 at 6:39pm by Orpheus |
ladder
would like someone to tell me how to do them
|
solo. | 3 | 1644 | Sun Dec 5th 2004 at 4:25pm by 7dk2h4md720ih |
Wood Model not "solid"
i can walk right through it
|
Broon | 6 | 1464 | Sun Dec 5th 2004 at 4:18pm by Broon |
| krister | 5 | 1476 | Sun Dec 5th 2004 at 3:21pm by Captain P | |
| smidsy | 9 | 1523 | Sun Dec 5th 2004 at 3:17pm by Night-Wolf | |
| smidsy | 3 | 1400 | Sun Dec 5th 2004 at 12:15pm by Leperous | |
| Asuka | 8 | 1877 | Sun Dec 5th 2004 at 11:57am by Leperous | |
| Mizipzor | 1 | 1510 | Sun Dec 5th 2004 at 9:47am by Orpheus | |
How to save a map as a BSP that will run in the game
Only saving as VMF
|
HumanSubhuman | 1 | 1218 | Sun Dec 5th 2004 at 4:40am by Tracer Bullet |
prefabs
can i use the hl2 prefabs like chairs etc?
|
solo. | 4 | 1452 | Sun Dec 5th 2004 at 1:35am by Yak_Fighter |