| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
A pool of water
have water working, just not in the best way
|
TheGman | 3 | 733 | Sun Dec 19th 2004 at 10:36pm by Captain P |
| $loth | 12 | 596 | Sun Dec 19th 2004 at 5:06pm by $loth | |
making npcs talk!
how come I can't do this???
|
seg | 4 | 1239 | Sun Dec 19th 2004 at 3:34pm by seg |
| ben_j_davis | 7 | 587 | Sun Dec 19th 2004 at 7:06am by Tracer Bullet | |
Friction
?
|
MeatStick | 1 | 427 | Sun Dec 19th 2004 at 3:54am by Tracer Bullet |
scripted sequences
move headcrabs!
|
Guessmyname | 8 | 710 | Sun Dec 19th 2004 at 12:51am by Guessmyname |
| Nanodeath | 5 | 653 | Sun Dec 19th 2004 at 12:00am by Guessmyname | |
buildcubemaps
Im not sure if this is an issue or not, but it is red.
|
Yajirobe | 2 | 542 | Sat Dec 18th 2004 at 8:08am by Yajirobe |
| hamst3r* | 4 | 1377 | Sat Dec 18th 2004 at 7:49am by RabidMonkey777 | |
| omegaslayer | 8 | 644 | Sat Dec 18th 2004 at 6:33am by motionblurrr | |
Negitive damage
Is it possible in CSS to give health more than 100hp?
|
WDUK | 5 | 531 | Sat Dec 18th 2004 at 5:52am by SaintGreg |
models not emitting light and more
Im starting to go nuts
|
ManO-TPF | 5 | 730 | Sat Dec 18th 2004 at 4:43am by satchmo |
Ramp Slopes
Which can a player climb?
|
bulleteater | 6 | 542 | Sat Dec 18th 2004 at 3:38am by Finger |
swinging light
A light attatched to a rope that swings.
|
darkdruid | 5 | 1079 | Sat Dec 18th 2004 at 3:20am by Raeth |
| LIVEWIRE898 | 8 | 535 | Sat Dec 18th 2004 at 1:58am by Rof | |
| Nanni | 3 | 695 | Sat Dec 18th 2004 at 12:32am by Nanni | |
| misterlazyo | 3 | 457 | Sat Dec 18th 2004 at 12:03am by Leperous | |
| kingtoke | 1 | 513 | Fri Dec 17th 2004 at 11:58pm by Leperous | |
spheres or dome structures
help with
|
danknerd | 19 | 1183 | Fri Dec 17th 2004 at 11:44pm by Leperous |
| 23l2o Co0l | 6 | 516 | Fri Dec 17th 2004 at 11:39pm by Leperous | |
Load times
Up ti 15mins!?
|
Urbanebula | 12 | 653 | Fri Dec 17th 2004 at 11:10pm by MeatStick |
one-way sky?
can it be done?
|
LaChupakabra | 7 | 613 | Fri Dec 17th 2004 at 4:59pm by Sam37 |
| Boxy | 11 | 559 | Fri Dec 17th 2004 at 3:40pm by fishy | |
| reaktor | 1 | 513 | Fri Dec 17th 2004 at 8:08am by Yak_Fighter | |
Using resources from both HL2 and CS:S
Is this possible?
|
Anthony | 1 | 478 | Fri Dec 17th 2004 at 6:28am by Raeth |
ZHLT 3.0 Beta 4 with Hammer 4
Uknown command "-game"
|
synax | 6 | 553 | Fri Dec 17th 2004 at 4:29am by Nanodeath |
game_text
Does it work in CS:S
|
WDUK | 4 | 552 | Fri Dec 17th 2004 at 1:23am by WDUK |
Create isolated fog
Possible?
|
MeatStick | 5 | 641 | Fri Dec 17th 2004 at 1:01am by omegaslayer |
counter terrorist bomb target
I want the Counter-Terrorists to be able to place bombs
|
timech187 | 2 | 511 | Thu Dec 16th 2004 at 8:16pm by Tracer Bullet |
| coldbladed | 3 | 753 | Thu Dec 16th 2004 at 6:40pm by azelito | |
disappearing point entities
I can't see the point! Sorry.
|
Guessmyname | 6 | 435 | Thu Dec 16th 2004 at 6:10pm by Guessmyname |
| Steel Monkey | 3 | 708 | Thu Dec 16th 2004 at 4:51pm by Rof | |
| Nanni | 5 | 715 | Thu Dec 16th 2004 at 4:25pm by Nanodeath | |
| Juke | 6 | 797 | Thu Dec 16th 2004 at 6:05am by Juke | |
| MeatStick | 5 | 554 | Thu Dec 16th 2004 at 5:47am by SaintGreg | |
| kingtoke | 4 | 692 | Wed Dec 15th 2004 at 10:05pm by kingtoke | |
VVIS trouble!
HELP!
|
Baddog | 11 | 656 | Wed Dec 15th 2004 at 9:59pm by Tracer Bullet |
Displacement sewing problem
Sew leaves a tiny, but visible, gap between the faces
|
Juke | 5 | 591 | Wed Dec 15th 2004 at 5:12pm by Juke |
Hammer Lagging Up
It's driving me nuts!
|
Agent Smith | 8 | 770 | Wed Dec 15th 2004 at 7:15am by RamjeT_FL |
computers
how to make ones like cs office
|
smidsy | 17 | 875 | Wed Dec 15th 2004 at 12:46am by Nanodeath |
HELP CANT USE
deletes whatever i try to make hollow
|
LaChupakabra | 9 | 486 | Wed Dec 15th 2004 at 12:27am by LaChupakabra |
| coldbladed | 4 | 526 | Wed Dec 15th 2004 at 12:15am by coldbladed | |
| FinalCommando | 8 | 596 | Tue Dec 14th 2004 at 8:29pm by Captain P | |
dissapearing objects
dam stair rails
|
smidsy | 5 | 513 | Tue Dec 14th 2004 at 8:19pm by Captain P |
Overlay not showing
Overlay appears fine in Hammer, but disappears in map
|
satchmo | 4 | 993 | Tue Dec 14th 2004 at 7:18pm by satchmo |
assualt point
trouble with assualt point
|
Kinnakor | 2 | 432 | Tue Dec 14th 2004 at 6:46pm by Nanodeath |
| Baddog | 3 | 476 | Tue Dec 14th 2004 at 6:38pm by Nanodeath | |
| Hammerite123 | 2 | 518 | Tue Dec 14th 2004 at 5:56pm by Leperous | |
modeling static meshes
modeling
|
whiteLegion | 5 | 673 | Tue Dec 14th 2004 at 5:24pm by Kaos_Nyrb |
| SnarkSephiroth | 12 | 773 | Tue Dec 14th 2004 at 3:32pm by SnarkSephiroth |