Source engine editing

Source engine editing

Topic Posted by Posts Views Last post
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Christmas tree model :-( Know where to find any?
Gumsy 1 250 Tue Oct 25th 2005 at 5:18pm by Captain P
Y2KBUG 2 393 Mon Oct 24th 2005 at 11:12pm by SharpShot
Hawk 2 280 Sun Oct 23rd 2005 at 6:53pm by omegaslayer
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advanced water issues viewing underwater from windows, outside the water
ishbog 2 272 Sat Oct 22nd 2005 at 3:52pm by ishbog
Oski 5 283 Sat Oct 22nd 2005 at 12:26pm by fishy
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Arch Tool Changing the initial orientation
Addicted to Morphine 2 240 Thu Oct 20th 2005 at 5:09pm by Addicted to Morphine
smidsy 0 2574 Thu Oct 20th 2005 at 1:21pm by smidsy
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Smoothing Groups Im new to this part...
Dark|Killer 4 313 Thu Oct 20th 2005 at 1:03pm by Dark|Killer
Gaara 2 341 Thu Oct 20th 2005 at 10:41am by Dark|Killer
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map lag compile time is lagging incredibly, plus some in game lag
tajgenie 18 920 Thu Oct 20th 2005 at 6:15am by tajgenie
CPS 6 513 Wed Oct 19th 2005 at 7:03pm by omegaslayer
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lighting Fully bright brush
fr0stbyte 4 330 Wed Oct 19th 2005 at 6:44pm by omegaslayer
joe588 17 797 Mon Oct 17th 2005 at 10:33am by Dark|Killer
mrod 1 224 Sun Oct 16th 2005 at 7:12pm by mrod
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Hammer deleting visgroups Much frustration ensues
ReNo 7 379 Thu Oct 13th 2005 at 6:37pm by ReNo
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Black props Why models in shadow are too black???
(-[PREDATOR]-) 6 379 Wed Oct 12th 2005 at 4:58pm by Captain P
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Some Ways To Reduce Compile Time To Help Everyone Out There That Cares...
Dark|Killer 37 1165 Wed Oct 12th 2005 at 1:52pm by Madedog
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Custom Sound Getting custom sounds to work ingame
Arksyth 1 228 Tue Oct 11th 2005 at 5:04pm by BlisTer
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Making skies How do I?
kirby7wu 6 286 Tue Oct 11th 2005 at 11:07am by Addicted to Morphine
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strider cannon attack How to make strider attack building
Doglike-spike 3 357 Mon Oct 10th 2005 at 6:49pm by omegaslayer
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NumPortal error AreaPortals...whats wrong ??!
Dark|Killer 11 450 Sun Oct 9th 2005 at 11:47pm by omegaslayer
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Compile Options full vis, extra rad, and beyond
Dark Tree 3 279 Sun Oct 9th 2005 at 6:03am by Dark Tree
SharpShot 0 2140 Sun Oct 9th 2005 at 5:38am by SharpShot
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Bomb Blast Radius Want to blow less up
kingtoke 1 218 Sat Oct 8th 2005 at 10:04pm by omegaslayer
Parabol 3 269 Sat Oct 8th 2005 at 8:28pm by Captain P
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Style Warz Mod Team Recruiting Check it out if you are looking for a mod team position!
egoncalo 5 249 Thu Oct 6th 2005 at 11:38pm by Captain P
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Displacement maps with blend textures show up inverted A problem I'm having since the last Steam update
Captain P 6 331 Thu Oct 6th 2005 at 5:08pm by Captain P
Night-Wolf 5 862 Wed Oct 5th 2005 at 11:39pm by Atrocity
Rambo 7 363 Wed Oct 5th 2005 at 8:54pm by Madedog
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Detrement to using higher lightmap? In hl1 there was a compile comand to increase the lightmap detai
xenocide_x 4 276 Wed Oct 5th 2005 at 8:28pm by Captain P
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Help with making a boat Make it look more 'boat like'
Fusionx 4 302 Wed Oct 5th 2005 at 7:10pm by Fusionx
Juim 1 211 Tue Oct 4th 2005 at 6:44pm by Atrocity
Juim 1 206 Tue Oct 4th 2005 at 4:31pm by BlisTer
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models missing/crashing hammer since the latest patch I believe
Juim 2 257 Mon Oct 3rd 2005 at 12:37pm by fishy
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weapon_slam not in Hammer
schulzor2004 16 693 Sat Oct 1st 2005 at 11:06pm by Dark Tree
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Fatal Error !! NEED HELP!! IMPORTANT !!
Dark|Killer 2 219 Sat Oct 1st 2005 at 1:08pm by Dark|Killer
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gcfscape Cant get it to run.
Gotekkk 12 540 Thu Sep 29th 2005 at 7:26pm by Captain P
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ambient_generic woes PlaySound and StopSound
LAzerMANiac 5 323 Wed Sep 28th 2005 at 4:08pm by LAzerMANiac
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CSS weapon restriction taking away guns for knife map
MoO 11 648 Wed Sep 28th 2005 at 8:47am by smidsy
xenocide_x 1 211 Wed Sep 28th 2005 at 7:02am by Crono
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How to make odd shaped brushes? boomerang shaped brush?
Vicodin 10 455 Tue Sep 27th 2005 at 4:12pm by Crono
Ryath 5 316 Sat Sep 24th 2005 at 6:13pm by parakeet
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Firing a func_tank when in a vehicle Trying to get a func_tank to fire while in a vehicle
Whitt 1 296 Wed Sep 21st 2005 at 9:08am by Whitt
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hl2dm crash- brush vehicle Game crashes when player uses a brush vehicle
Whitt 10 447 Tue Sep 20th 2005 at 11:46am by Whitt
David from IKG 16 620 Tue Sep 20th 2005 at 9:21am by Whitt
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Importing Textures want to use CS:S textures in HL2/mod map
Jinx 15 579 Tue Sep 20th 2005 at 3:09am by Crono
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Importing Custom Textures ...and including them in the map file
Jinx 5 337 Mon Sep 19th 2005 at 2:27pm by Jinx
TimHolt 4 278 Sun Sep 18th 2005 at 1:32am by TimHolt
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AI patrolling/waves Seek and destroy?
Sylink 4 291 Sat Sep 17th 2005 at 8:38am by MeanDroneFrog
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Ragdoll physics in weapon models? Can it be done? (for e.g. flails, whips...)
Nyvhek 2 309 Fri Sep 16th 2005 at 11:18pm by Forceflow