| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
AI patrolling/waves
Seek and destroy?
|
Sylink | 4 | 190 | Sat Sep 17th 2005 at 8:38am by MeanDroneFrog |
Ragdoll physics in weapon models?
Can it be done? (for e.g. flails, whips...)
|
Nyvhek | 2 | 220 | Fri Sep 16th 2005 at 11:18pm by Forceflow |
enemy not found oO
having problems opening a map with enemy noc in it.
|
Ryath | 4 | 208 | Wed Sep 14th 2005 at 5:50pm by Ryath |
Map Loading Problem
Odd problem when using trigger_changelevel
|
Nine Inch Nails | 3 | 208 | Wed Sep 14th 2005 at 6:36am by Paladin[NL] |
Underwater visual problem
glitch on underwater displacement - no clue what to do
|
Imbrifer | 3 | 313 | Mon Sep 12th 2005 at 11:17am by Junkyard God |
Dangerous Compiling Problem
Face List Count >= OVERLAY_BSP_FACE_COUNT
|
Dark|Killer | 4 | 226 | Fri Sep 9th 2005 at 10:23am by Loco |
paint alpha texture repeat
looks like crap
|
StixNStonz | 4 | 221 | Fri Sep 9th 2005 at 7:07am by fishy |
Dangerous Compiling Problem
delete this !!
|
Dark|Killer | 2 | 186 | Fri Sep 9th 2005 at 1:19am by Crono |
Logic Timers
How to make it function =|
|
Dark|Killer | 10 | 221 | Thu Sep 8th 2005 at 12:26pm by Dark|Killer |
How To Install Models
Might be easy..Dont know =
|
Dark|Killer | 6 | 190 | Thu Sep 8th 2005 at 11:51am by Crono |
double helix
how to make a high quality one
|
parakeet | 10 | 366 | Wed Sep 7th 2005 at 10:01pm by parakeet |
singleplayer
i wan't to make a half-life 2 singleplayer
|
Ryath | 10 | 355 | Wed Sep 7th 2005 at 9:58am by Junkyard God |
APC rockets
How to make them ?? Or any other way...
|
Dark|Killer | 3 | 170 | Mon Sep 5th 2005 at 8:57am by Dark|Killer |
Glass you cant see through.
How do I make glass you cant see through?
|
Gotekkk | 5 | 317 | Sat Sep 3rd 2005 at 11:42pm by ICHEY103 |
Inquisition map problems
Memory hogging maybe?
|
Guessmyname | 2 | 273 | Sat Sep 3rd 2005 at 1:15am by wil5on |
Enemies do not move
Enemies stay floating in the air, dont shoot, nothing.
|
TheIrishLad | 5 | 261 | Tue Aug 30th 2005 at 9:41pm by MeanDroneFrog |
Minimum light level?
In some parts of my map it is just too dark to see the opponents
|
xenocide_x | 5 | 217 | Tue Aug 30th 2005 at 4:14pm by satchmo |
problem with -gl view
unusual error
|
Riven | 3 | 206 | Tue Aug 30th 2005 at 2:01pm by zombie_computer |
Lights Stopped Emmiting Lights..O.o
Im back XD Hi all
|
Dark|Killer | 2 | 155 | Mon Aug 29th 2005 at 10:34pm by Dark|Killer |
| ICHEY103 | 1 | 179 | Sun Aug 28th 2005 at 1:25am by fishy | |
Map Error
Glitch mabey?
|
DrSlaughter | 5 | 242 | Sat Aug 27th 2005 at 7:39pm by Riven |
| Leven | 4 | 187 | Sat Aug 27th 2005 at 1:22am by omegaslayer | |
Teleport Effects
How do I make make/select them?
|
David from IKG | 4 | 331 | Fri Aug 26th 2005 at 7:18pm by ICHEY103 |
im porting halflife textures into halflife 2
stargate in hl2 based on a hl mod
|
ICHEY103 | 5 | 220 | Fri Aug 26th 2005 at 4:02pm by ICHEY103 |
Blending textures in CSS
Where do I put the .vmt file and what do I put in it for CSS?
|
xenocide_x | 4 | 198 | Thu Aug 25th 2005 at 11:01pm by xenocide_x |
add your own sound
how can i put a own sound in a map?
|
Demonforce | 5 | 212 | Wed Aug 24th 2005 at 12:45pm by BlisTer |
func_tracktrain and path_track problems
speed causes func not to stop on the paths
|
genesisrage | 13 | 524 | Wed Aug 24th 2005 at 6:13am by MelCaleb |
Elevators Skipping
using 'func_tracktrain'
|
Corrupt | 7 | 421 | Tue Aug 23rd 2005 at 11:59pm by Tracer Bullet |
| whydoIhavetobother | 3 | 257 | Tue Aug 23rd 2005 at 11:31pm by Myrk- | |
My custom Skybox
Its not showing up.
|
Oski | 13 | 383 | Tue Aug 23rd 2005 at 5:52pm by HL2widow |
texture problem
not reflecting (or lost luster)
|
Juim | 5 | 195 | Tue Aug 23rd 2005 at 4:09am by Crono |
Anyone have a definitive list of brush entity types?
Cos I'm getting confused..
|
Deux | 2 | 160 | Mon Aug 22nd 2005 at 11:01am by Deux |
Func_tracktrain
How do I make it loop?
|
Oski | 11 | 319 | Mon Aug 22nd 2005 at 9:39am by Oski |
Disabling Sound When Map Starts?
Is it possible to make silence for 2 secs?
|
Deux | 2 | 154 | Sun Aug 21st 2005 at 10:02pm by Deux |
| Rambo | 7 | 283 | Sun Aug 21st 2005 at 6:51pm by Saint | |
displacement scaling
scaling displacements isn't working right
|
misterlazyo | 11 | 294 | Sat Aug 20th 2005 at 6:07am by DrGlass |
| warlord | 3 | 198 | Sat Aug 20th 2005 at 12:59am by Dark_Kilauea | |
Destroy generator to deactivate shields
Tips on setting the I/O system
|
satchmo | 1 | 174 | Fri Aug 19th 2005 at 5:58pm by Crono |
water
overflowing water
|
Demonforce | 5 | 258 | Thu Aug 18th 2005 at 7:27pm by DrGlass |
Light not showing up in-game
In hammer - but it doesnt show in-game
|
omegaslayer | 7 | 247 | Thu Aug 18th 2005 at 6:07pm by omegaslayer |
Logic required for trapdoor capture/kills in DM awarded to the trapdoor operator
Making the trapper get awarded for trapping the trapee
|
Moike_the_Squid | 8 | 238 | Thu Aug 18th 2005 at 6:25am by Moike_the_Squid |
No Explosions
Why?
|
Windows 98 | 8 | 224 | Wed Aug 17th 2005 at 10:39pm by DrGlass |
invisible prop_
props are in map, but invisible
|
fadrie | 26 | 1681 | Tue Aug 16th 2005 at 4:57pm by Deux |
| Deux | 3 | 190 | Mon Aug 15th 2005 at 7:21pm by Campaignjunkie | |
| L. Duke | 0 | 1755 | Mon Aug 15th 2005 at 4:33pm by L. Duke | |
| Ense | 2 | 153 | Mon Aug 15th 2005 at 4:27pm by Ense | |
| Deux | 4 | 203 | Mon Aug 15th 2005 at 1:10pm by Deux | |
| TeZ | 14 | 1054 | Mon Aug 15th 2005 at 11:36am by Demonforce | |
| sp0rk | 2 | 194 | Mon Aug 15th 2005 at 5:29am by Crono | |
Robotic Arm
Where is the .vmf?
|
Alex911 | 1 | 176 | Sun Aug 14th 2005 at 2:26pm by Saint |